How extensive will the constellation be tonight? I shift yesterday's thirty wormhole bookmarks—only one made outside of w-space—to a temporary folder and start afresh. The home system gives me a straightforward start, the static connection being the only wormhole and my first of the day. Jumping to the neighbouring class 3 system sees an Archon carrier and two towers, which is nothing to get excited about, neither is seeing from my notes that the static wormhole leads to high-sec empire space. Maybe there's more to find.
One of the two towers present is the same as from my previous visit eighteen months ago, the other simple enough to find, so now I scan. I bookmark the eighteen anomalies for reference and sift through the eight signatures, whittling them down to a pair of wormholes. The rather uninteresting high-sec exit is joined by a neat N968 outbound connection to more class 3 w-space. Looking for opportunity I jump to C3b, but maybe I'm too late in getting here. Two flights of drones look abandoned with just a tower, pod, and Crane transport sharing the same directional scanner result.
There are no wrecks or corpses, so I have no idea when or why the drones were left wherever they are, and with no other information to go on I return to standard procedure and locate the tower. At least, that's the plan, but pointing d-scan at one planet sees the tower but not the Crane, and at a different planet the Crane and not the tower. The transport is collecting planet goo! I urge my cloaky Loki strategic cruiser in to warp but cancel the command almost as soon as I give it. The Crane will be far too quick in collecting goo and moving on for me to realistically catch it, and I am probably better served warping to the tower to lurk.
I drop out of warp amongst the defences at the tower, but not in an immediate threat of decloaking, to see the Crane returned and now at rest inside the force field. Hoping for another trip doesn't look good. The only movement the Crane makes is towards a hangar, where the transport gets swapped for a Helios covert operations boat. Will the capsuleer scan for the wormhole I just came through, or go off-line? Neither, not at the moment, as a new contact appears. On d-scan first, then warping in to the tower, comes a relative of the first pilot in a Velator. He swaps the frigate for a transport, this one a Viator. Excellent timing, sir. Go and collect that goo.
And so he does. The Viator aligns out of the tower and warps, with me following as soon as I determine the direction he's going. Catching the transport may be tricky, as he has a head start, is more agile than my Loki, and can cloak. He's not cloaking on the way to the customs office, though, so I take this as a sign of a cavalier attitude and decloak my ship early, not expecting to be seen on d-scan. I get the sensor recalibration delay over with, my sensor booster active, and drop out of warp comfortably within warp scrambler range of my new target.
I get a positive lock on the transport, disrupt its warp drives, and start shooting. I move in to give it a bump out of alignment, as the ship looks to be trying to flee, and turn to give a second bump as it continues back towards the tower, but this one's not needed. The pilot only warps away in his pod, away from the wreck of his exploding Viator transport.
That was fun, and a spot of luck. And as well as the expensive transport kill I even bag a cov-ops cloaking device from the wreck, along with the obligatory expanded cargohold. I suppose I've killed the system's activity now, though, but at least I did it by killing a ship. I suppose I may as well hang around to scan the system quickly, not that I'm expecting to find anything, before moving on.