Convincing victory for blue in Pokemon Splatfest

8th August 2016 – 5.34 pm

Splatfest Pokemon! I'm starting with the Splash-o-Matic, just to get myself back in the frame-of-mind for Turf War. I get a cheeky first splat deep in opposition territory, then get splatted for being a bit cocky.

The route works well the first time, so why not keep doing it? I keep doing it, getting some splats and chucking Suction Bombs all over the place. I quite like Blackbelly Skatepark, and try to make use of all the contours and levels.

My squidmates are clearly on form too, given the extent of our victory. It's a good start to the Splatfest, and maybe I can swap out to different weapons soon, for variety.

And a second battle: Hunting a stray in Pokemon Splatfest

On the one hand, I'm no great fan of Hammerhead Bridge, so seeing it in the rotation for Splatfest Pokemon is a little disappointing. On the other hand, getting to play it all day should give me the proper appreciation for the map, which is good.

I have to admit to liking maps with level changes and walls to squid up, so I should like the Bridge. At least, once I learn it better. My squidmates seem to have a good grip of the topology already, and push back and hold Team Red in their base, which is a little aggressive.

It's a bit embarrassing to be splatted by a Sprinkler, but super-jumping my way back to the front gives me a bit of perspective. I don't enjoy being completely pinned in our base, and as much as I like seeing good splat-to-splatted ratios as the next inkling, I'd rather not contribute to base camping.

Instead of harrassing the other team, I head off to cover as much turf as I can. There may not be much that isn't blue, but I'd rather ink what I can than splat inklings in a barrel. And by relieving the pressure we get a better battle.

I feel a better about hunting down that stray inkling at the end, knowing that at least he got out and inked some turf himself.

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