Archive for October, 2016

Fast and frantic Splat Zones (2-1, Splatterscope)

Wednesday, October 26th, 2016

Walleye Warehouse can be good for the Splatterscope, particularly in Splat Zones, where you can hang back and ink the turf relatively safely. That is, until you are flanked by inklings going down the side routes. It's a good map. I try to hold back and keep myself safe, which is ...

Staying fresh in S-Rank Splat Zones (6-1, Splatterscope)

Wednesday, October 26th, 2016

Splat Zones, with Port Mackerel and Walleye Warehouse. I think the Splatterscope could be useful here. In other tentacles, perhaps, but I'm sticking with the 'scope whilst I remain in S-Rank battles. My first battle of the session is on Port Mackerel, where I have definite tactics, mostly to stay on ...

Trying to walk it in, in Rainmaker (9-8, Splatterscope)

Tuesday, October 25th, 2016

Chargers versus shooters in Rainmaker. Not a great match-up, but so it goes. There is a royal rumble in the centre of Arowana Mall to start with, where I also get a nice and lucky splat on the Rainmaker to begin. But so much ink is flying it doesn't look safe. When ...

Finally, someone rides the tower, in Tower Control (6-5, Splatterscope)

Tuesday, October 25th, 2016

Some more horrid battles follow my one decent one. That's a shame, as it makes my good games feel more like flukes. But I keep trying. I think. Maybe I'm just playing my alotted games before falling out of S Rank. Here we are on Moray towers, where other Splatterscopes and ...

Getting some decent splats in Tower Control (9-6, Splatterscope)

Monday, October 24th, 2016

Back in S Rank. I hope to take it for what it is, whatever that may be, and just relax in to it. I doubt that will be true all the time, and it hasn't been so far. Two losses, one going 0-8 with the Splatterscope. Not good. Yes, the Splatterscope. ...

Splatterscoping back up to S Rank in Splat Zones (7-3, Splatterscope)

Monday, October 24th, 2016

One victory with the Splatterscope is followed by a horrid loss. The other team were very well coordinated. So it goes, and I could use some losses to drop my rank in A+ a bit. And I could use the practice with the Splatterscope. I used to get a bunch ...

Mostly holding back in Splat Zones (2-1, Splatterscope)

Sunday, October 23rd, 2016

I've had a run of victories with the Tri-slosher, and am getting dangerously close to S Rank again. I can't have that, so I swap back to the Splatterscope, partly for practice, partly because I think I'll fare worse than with the Tri-slosher and maybe get some losses. Not that I ...

From okay to better in Splat Zones (4-7, Tri-slosher)

Sunday, October 23rd, 2016

The tactic to squid up the middle didn't work as planned in the previous battle, but that doesn't mean it isn't sound. I gather more evidence, and maybe it isn't the best idea. Plan B is to rain ink down on our captured Splat Zone from the fence, and that works ...

Keeping it green in Splat Zones (4-5, Tri-slosher)

Saturday, October 22nd, 2016

More Camp Triggerfish Splat Zones. I try a new tactic for the start of this battle, squidding right down the middle and through our Splat Zone to falnk the enemy a different way. The plan works initially, helped by the good inking of my squidmates, but I am spotted and awaited ...

More than enough for the Splat Zones (4-2, Tri-slosher)

Saturday, October 22nd, 2016

Sticking with the Tri-slosher, Camp Triggerfish comes up. Do I slide down the middle, or go around the side? Around the side, I think. It's worked for me before with the Tri-slosher, so let's see how it works out this time. A bit of caution seems to work for me, letting ...