Flying splats in Splat Zones (7-3, Splatterscope)

14th February 2017 – 7.00 am

I found my Splatterscope Splat Zones spot on Museum d'Alfonsino the other day, and I'm going to use it again today. It's useful because I can cover over half the Splat Zone whilst keeping relatively safe, and aware of the main assault channel.

I can't quite stay up where it's safest, as a rival charger is covering over my ink as quickly as I can shoot it. I drop down and get a good splat on the other charger, without getting splat back. A second splat immediately afterwards is just excellent.

I try to keep the green team from making an significant advance, along with my squidmates, but they come and we can't stop them forever. I get a good shot at a jumping brush, though. I get forced off the perch after that, and from there I corner myself, and my splatting is inevitable.

Back to my favoured perch, and to inking the Splat Zones. My opposite charger is in a similar position on the other side of the map, and I don't feel quite so inclined to go after her at this point. Just keep inking what I can, as there's no need to chase splats.

I keep wary of any green inklings trying to cross over the map, and getting another excellent splat of a flying squid. I miss the next one, but you can't hit them all. Well, I cant. Even so, after a couple more misses I get another excellent splat of an inkling crossing the bridge. I'm stopped this time by being surrounded by Suction Bombs. Not much you can do about that.

I would have liked to have splatted the Sploosh encroaching on my perch, but my reactions aren't quite quick enough. That's okay, as we still have more control of the Splat Zones, which continues for the short remaining period of the battle.

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