Good start, but muddy middle to Splat Zones (9-8, Carbon Roller Deco)

19th March 2017 – 7.00 pm

Well, the battle isn't good for me right at the start, the bit where I manage to get surrounded by three green inklings. But after that, a Seeker finds an inkling not wanting to pause a Suction Bomb Rush, and a squidmate prevents my getting splatted which lets me launch a Seeker Rush to ink the Splat Zones a bit.

My Seeker Rush lets me squid up to and splat an inkling applying pressure to the Splat Zones, and our counter starts counting down, giving us the lead soon enough. I turn back and think about sneaking behind the green team, but I can't do that if I'm spotted, so I do the sensible thing and decide not to.

Getting hit with some ink mid-jump is unfortunate, but kinda funny. Back at the start, I launch a decoy Seeker and head around the back. I get a good splat, dropping down to ink the Splat Zones as a Killer Wail provides a little cover. That charges another Seeker Rush, and they find two more inklings. This is going well!

Another trip around the back bags me another easy splat. But, as is often the case, I end up pushing my luck. It should be no surprise that the Carbon Roller on the other team sees through my shenanigans more than once. The second time is after an Inkzooka clears my path towards the green base, and I see the inky ripple only too late.

My battle goes a bit lukewarm after that. Lots of getting splatted for almost no splats myself. So it goes sometimes. At least we keep good control of the Splat Zones, and I get one final consolation splat in extra time, to feel like I contributed to the actual victory.

Post a Comment