I think I'm getting the hang of the Carbon Roller Deco. That's not to say I'm a better Splatoon player, though, as no weapon magically makes you good, so I will still make bad decisions and mistakes. And sometimes a Krak-On Splat Roller will just splat you wherever you are.
Inking that ledge isn't to charge my Special, but to give another option for my Ninja Squidding to get the drop on an inkling. Not that I have yet in this battle, but I'm thinking of the future. I also think we need better turf control, and definitely near our base. To prove this, the Splat Roller jumps out of their ink to splat me again.
0-3 so far. This is not going well. And still there is blue ink all around our base. Naturally, I can't catch up with a brush painting more ink, but a more circumspect approach lets me drop down on the brush. I get a splat! But am splatted in a latency-suspect way again. I have to work with what I have, though.
I use my inked ledge! It doesn't help me directly, but I used it. And I am lurking where I am not doing much good, but with an Echolocator on me, I won't do much good anywhere, so I start re-inking turf. When the locator wears off, I move towards the Tower. My squidmates have cleared it, and I have trouble getting on, but I splat the other Roller. Excellent!
And we take control of the Tower! I get a few splats, my Seeker Rush charges, and a squidmate makes some good bomb throws to get rid of that Roller on the ledge threatening me. No, we don't get the lead, not in one push, but we make a great dent in the blue team's lead before I'm splatted off the Tower.
In fact, my squidmates continue where I left off, and we do take the lead! And more! We have turned the battle around, which takes the pressure off us and puts it back on the blue team. I go around reclaiming more turf until I think I should be elsewhere, and although I dodge the Splat Roller he turns around and shows me it's the Krak-on variant. No problem! I get my own back soon enough.
A bit more rolling and squidding, feeling much more in control than at the start of the battle, and we're just winding down. Damn, it feels good to be a squidster.