Getting the splats in Rainmaker (16-8, Carbon Roller Deco)

24th October 2017 – 7.00 pm

I don't do well for a while in this battle. Despite stopping the purple Rainmaker, and helping our first push get a pretty good lead, I don't make great choices. I run in to ink, I keep my Seeker Rush going instead of squidding under incoming ink, and, worst of all, instead of chasing the rapidly advancing Rainmaker I choose to wait for a super-jumper. That was pretty dumb, and no doubt contributes to us losing us the lead.

I can do better than this. And I start to! I splat the purple Rainmaker without getting splatted myself, and ink a path ahead and mostly stick to our Rainmaker to protect her. One sneaky purple inkling still gets the splat on both of us, but we are starting to push back as a full team now.

As we continue the push, I ink a path right up to the podium, but being that close to the purple base is always going to hold some risk. So it goes. I super-jump back and press high again, and although I obviously lose track of the Rainmaker, I keep enough of the purple team occupied to make my actions count.

When I go looking for the Rainmaker, hoping to support it more directly, and avoid getting myself splatted for nothing, I find out I have no idea where it is at all. But I suppose I also find that my squidmates have sneaked in to the lead! Nice! I like to think my inking and splatting helped in its way.

With just a few seconds to go, all we need to do is defend a final lunge from the purple team. They think a Killer Wail will keep the Rainmaker safe, but I show that it won't. A couple more splats keeps the Rainmaker in its shield, and the battle is won. Woomy!

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