Zonal inking in Splat Zones (6-2, Kelp Splat Charger)

Wednesday, September 6th, 2017

Oh boy, that E-litre 3K easily out-ranges my puny Kelp Splat Charger. I am going to have to be wary of him. Sure enough, he blasts ink clear over my head from the perch opposite to mine, where I barely get close to the perch itself. That's cool, I will ...

Small splatlings in Rainmaker (11-7, Zink Mini Splatling)

Wednesday, August 23rd, 2017

I'm having another go with the Zinc Mini Splatling. It's pretty tricky to get right. I'm mostly finding that I my shooting stops without my realising, but when I can get the timing right I can almost be effective. I protect our charger at the start of this battle, which ...

Taking back Tower Control (14-9, Tri-slosher)

Sunday, August 20th, 2017

I can see that inkling coming on to the column to try to hit us quickly, and aim my Tri-slosher to stop the assault. I'm not quite prepared for two inklings, though, and the increased inky pressure splats me before I can splat both of them. But my bucket can ...

Having a blast in Tower Control (12-6, Grim Range Blaster)

Saturday, August 19th, 2017

I like my use of the Burst Bomb on the fan, keeping the platform elevated and getting the splat on the Rapid Blaster. If my aim were better, it would have been a direct hit, same with the Roller, but I'm still happy to get indirect hits, as long as ...

Squiffing in the Splat Zones (6-3, Fresh Squiffer)

Wednesday, August 2nd, 2017

It's a nice idea to plant that Suction Bomb for the inkling to drop in to, squidding away from harm as I do. It would work better if I didn't squid in to an active Killer Wail. I head a different way next, and still find a Killer Wail, but ...

Beyond the Splat Zones (5-1, Tri-slosher)

Sunday, July 23rd, 2017

Well, my opening gambit doesn't work so well. I don't know why my Disruptor doesn't hit the Carbon Roller, maybe because I hit the blocks instead, but it means he can react quickly to my presence. I am splatted back to base. The Splat Zones are green for a bit. With ...

Squidding around the Splat Zones (6-3, Tri-slosher)

Saturday, July 22nd, 2017

My early attempt to splat the E-litre 3K on the perch near the moving platform doesn't quite work, and I don't make the jump across. But falling down lets me look towards the Splat Zones, and get a splat without popping my Bubbler. But the Bubbler may have helped against ...

Can't get close to the Splat Zones (4-5, Tri-slosher)

Saturday, July 22nd, 2017

Running in to a Splat Bomb is not a great start to the battle. It's a nice throw, though, and rolls just at my feet from behind the fan, and my already meagre reaction time is simply not good enough to get away in time. The teal team capture the Splat ...

Pushed on to the back foot in Tower Control (15-8, Tri-slosher)

Monday, July 17th, 2017

My starting gambit on Ancho-V Games is pretty much decided by my position on the base. I'm at the front, so I take the shortest route to the purple team. I try to be as sneaky as possible, for someone throwing buckets of ink around, and drop quietly on to ...

Splatting back in Rainmaker (10-6, Tri-slosher)

Wednesday, July 12th, 2017

Man, I think I've got that E-litre 3K Scope looking the wrong way and Disrupted, ripe for the splat, when he splats me without even looking, thanks to the Rainmaker's Shield. I have better luck with the Luna Blaster casually lobbing Splat Bombs over to us. But then I miss ...