EVE Online free trial account

Friday, June 13th, 2008

I've mentioned a passing interest in trying the EVE Online MMORPG a few times, wanting to explore space and a sci-fi setting, but held back partly because of the PvP nature of the game and partly because of time constraints, what with playing World of Warcraft and City of Heroes/Villains. ...

City of Heroes Mac

Thursday, June 12th, 2008

My progress in City of Villains is coming along nicely, and my crashes have become far less frequent since both the significant tweaks I made to the graphics settings as well as the minor change I made to the audio setting. I ran through a rather long mission with ...

Introducing Cupcake

Thursday, June 12th, 2008

Magnet Magnetson reached threat level 18 last night, and I was informed that my progress meant I would get another robot friend. Oh, splendid! I summoned my 'bots and, sure enough, there was Cupcake. Because I now have three battle drones, along with Buttercup, the protector 'bot, all the ...

Weekend gaming

Monday, June 9th, 2008

I didn't play much in the way of World of Warcraft or City of Villains, but I did play a little of each. I didn't get to play with my usual group in World of Warcraft, because of schedule conflicts, but I popped on with Knifey for a short ...

Deleting a saved command in Crossover Games

Thursday, June 5th, 2008

Switching from the EU server to the US server in City of Villains meant I had to fiddle with my game installation a little bit. At least, it would have meant a bit of fiddling had I been running Windows. Instead, as I am running Crossover Games on ...

The new-look Magnet Magnetson

Wednesday, June 4th, 2008

When I created Magnet Magnetson, Mastermind, I rushed through character creation. This was partly because I was keen to get in to the game with my friends, partly because I didn't have much of a style in mind for the character, and partly because one can spend hours tweaking ...

Relying on my robot friends

Tuesday, June 3rd, 2008

I again mentioned recently that, in City of Villains, the relative power of the Mastermind archetype comes from strength in numbers, but what I failed to point out was that this also translates in to being a weakness, because without my robots I am quite puny. Because of my ...

The Flying Magnet Magnetson

Friday, May 30th, 2008

One question on gaining the power of flight on my City of Villains Mastermind was what would happen to my robots? I know they have the innate power of super-jumping, which is quite handy when they chase a villain who is keen on a cinematic railing death but misjudges ...

The Wrathful Magnet Magnetson

Friday, May 30th, 2008

I'm not sure if my new notoriety change affects the amount of experience I gain, but I went from threat level 13 to 15 pretty quickly. I gained the power of flight as well as the title 'The Wrathful Magnet Magnetson'. Flying is great, as it allows me ...

The Malicious Magnet Magnetson

Thursday, May 29th, 2008

I cranked up Magnet Magnetson's notoriety in City of Villains from Villainous to Malicious, the next level up, making missions a little more difficult to complete. It's not that I have anything to prove or am trying to be hard-core, but I was running through missions a bit too ...