The purple team don't want the Tower in Tower Control (12-4, Tri-slosher)

Friday, October 6th, 2017

That's a good-looking purple team. The Kelp Splatterscope will be my target, and I should avoid the N-ZAP. I should probably be wary of the Tri-slosher too, as those guys are nutters. But I aim for the Splatterscope first, helped along nicely by my Gal squidmate, but I think the ...

Almost there in Tower Control (16-7, Grim Range Blaster)

Wednesday, September 27th, 2017

I don't rush for the Tower, to be a little more sensible than usual, but still rush to the heart of the dome. A Burst Bomb and indirect hit don't do much together, maybe hitting different inklings, but somehow I remain unmolested for long enough to get two indirect hits ...

Some direct hits in Tower Control (14-8, Grim Range Blaster)

Wednesday, September 27th, 2017

Whee, I remember Burst Bombs at the start of the battle, when I'm under no pressure. Rushing to the Tower still probably isn't a great idea, though, putting myself at the centre of attention. I have to hop off pretty quickly, to avoid a Splat Bomb, and get a couple ...

A rather splatty Tower Control (14-4, Tri-slosher)

Tuesday, September 5th, 2017

There's no charger on the other team, so I don't go charging around the back, but the Heavy Splatling may go up on the walkway. Or maybe not, and that prospective Disruptor throw is embarrassing. At least I give up quickly and drop down to see what I can do ...

Sloshing the sides in Tower Control (18-5, Tri-slosher)

Tuesday, September 5th, 2017

That E-litre 3K is my first target, so I speed around the side to see if I can catch him. Yep! But the blue inklings have been just as quick at claiming the Tower and pushing it. At least my position gives me an advantage, and that advantage chargers my ...

Aiming for the objective in Tower Control (2-2, Kelp Splat Charger)

Monday, September 4th, 2017

A good first splat gets my battle underway, although the inkling gets her revenge as soon as possible. She then moves towards our base, looking to cause us some disruption. I suppose it works, at least for me, but unless the green team wrests the Tower from my squidmates, all ...

Rolling back to A- in Splat Zones (7-0, Carbon Roller Deco)

Sunday, September 3rd, 2017

My proximity to hitting A- again was short-lived. But after a couple of losses, a couple of victories gets me close again. I was going to head off-line, but instead I pull out the Carbon Roller Deco for one last battle this evening, trusting in it to help me back ...

Kelp splatting in Kelp Dome Splat Zones (5-2, Kelp Splat Charger)

Saturday, September 2nd, 2017

A pause for inklings to jump out of the way, and off to the centre of Kelp Dome. A Sprinkler on the top seems like a good idea, but when my shot against the E-litre 3K misses, maybe the Sprinkler on that perch will slow her down a little. Moving ...

Disrupting in Tower Control (11-6, Tri-slosher)

Saturday, August 26th, 2017

I quite like scoped chargers, mostly when I'm aiming to flank them. They don't know I'm coming until the ink hits, and then it's too late. My position after hitting the E-litre 3K is good for clambering on to the Tower too, as the other purple inklings aren't around. I ...

Hitting the sides for the knockout in Tower Control (10-4, Tri-slosher)

Saturday, August 26th, 2017

Ooh, a charger on the other team. Can I surprise her on the usual perch? Nope, doesn't look like she's there. There are inklings beneath me, though, and I have a bucket. My sloshing doesn't quite work out as intended this time. But I get back on the grating to ...