So close to the goal in Tower Control (13-6, Carbon Roller Deco)

Thursday, July 6th, 2017

I have to hang back a bit as a Carbon Roller Deco, as I don't really project ink, and launching a Seeker makes too obvious a path for me to squid through. Holding back to ink the home turf helps everyone without putting myself at unnecessary risk. Being available to ...

Sticking around the Splat Zones (6-1, Kelp Splat Charger)

Saturday, June 24th, 2017

That rotating central plinth in the Museum is a great place to plant a Sprinkler for Splat Zones. It also occasionally makes a great place to aim at sitting targets. If only my aim was better, I'd get more splats. Still, I'm spreading ink with each missed shot, and my ...

More luck than judgment in Splat Zones (11-4, Carbon Roller Deco)

Friday, June 23rd, 2017

A Seeker or two to start the battle and get the ink flowing works well. Trying to squid up the rotating central plinth goes less well, and is a bit embarrassing. I don't really know how I'm not splatted off it either, but it's good that I both survive and ...

Holding back and splatting in Tower Control (8-4, Hero Charger Replica)

Saturday, May 27th, 2017

I hold back at our rotating platform at the start of this Tower Control battle, to support my squidmates from a position of relative safety. I lack a touch of aim and a little bit of range to do much but keep turf inked, but I dodge an Inkstrike and ...

End-to-end battling in Tower Control (15-9, Blaster)

Friday, May 26th, 2017

Yeah, I'm still not great with a Blaster. Two indirect hits don't splat a Luna Blaster, who punishes me with a direct hit. And already we have an infiltrator, inking the turf purple as close to our base as he dares. I help try shoo him away, using Disruptors to ...

Blasts all around in Tower Control (12-8, Blaster)

Friday, May 26th, 2017

I try not to rush forwards in to trouble, and take a measured approach to riding the Tower. Naturally, as soon as I get on, when it looks clear, I am under inky pressure and hop off again. As my Disruptor throw goes nowhere, I get myself somewhere, and decide ...

Bubbler vs Kraken in Splat Zones (10-5, Tri-slosher)

Tuesday, May 23rd, 2017

Despite my haste, I don't make the jump to the rotating platform to get to the other side of the map, but perhaps that's for the best. I stay unsplatted, ink the Splat Zones, and splat a purple inkling. I even dodge a Kraken, which is a bonus. Okay, I can't ...

Coping with a pair of chargers in Tower Control (14-8, Blaster)

Wednesday, May 10th, 2017

Back the Blaster for a bit, as my battling is getting sloppy again. It will still be sloppy with the Blaster, but it will feel so much worse that I'll want to improve. Or I could just get repeatedly picked off by either one of two chargers sitting on high ...

Suspiciously smooth ride in Tower Control (6-1, Tri-slosher)

Tuesday, May 9th, 2017

More sloshing in Museum d'Alfonsino, and I don't get splatted in the first thirty seconds! I must be applying my learning, at least occasionally. I hold back, ink turf, throw Disruptors, and when I move forwards it's to support the Tower and get a couple of splats. Not too shabby. The ...

Pushing forwards in Tower Control (12-5, Tri-slosher)

Monday, May 8th, 2017

An aim to head right around the back of the green team doesn't quite go according to plan, but what did I really expect? I may have started out along an unorthodox route, but it was one that takes me to the standard initial rush for the team. I was ...