Okay, it's not such a happy start to this Splat Zones battle. I hit the back of an (admittedly jumping) squidmate's head, then miss my shots across the gap and get splatted. So it goes.
We have a bit of trouble getting rid of the Roller too, more so when he becomes a Kraken. But after that, it seems to be plain sailing. At least, for me it is.
I get one decent splat as my squidmates push forwards, and I suspect they do all the heavy lifting in this battle. I'm okay with that, and do my bit in keeping the turf covered in ink, and approaches covered by an occasionally competent charger.
All looks good enough for my to have a little dance. I have to curtail my entertainment as an Inkstrike comes in on top of a Roller, but the Roller causes her own problems, falling in to the water.
We push back some pressure from the green team, and I get a nice and easy splat from a super-jumper, letting us regain control of the Splat Zones. Time for another dance!
I don't even need that final precautionary shot. Woomy!