Early celebration in Splat Zones (6-1, Carbon Roller Deco)

18th August 2017 – 7.00 pm

I can't quite roll right around the back without running out of ink. So it goes for not being able to squid in your own ink trail. The pause lets me take a breath, and decide which way I'll turn. Towards the Splat Zones, I think, as I spy a target. I nearly miss the target, but somehow get out of there unsplatted, and move back to help capture the Splat Zones.

I turn around and push forwards, with enthusiasm if not actual purpose, and just kind of wander here and there for a bit. I'm sure things are happening, and maybe I'm just on the outskirts for now. Hitting the corridor finds an inkling, and I sneak under the Squiffer for a splat, and follow the Seeker back to maybe its source for another splat, getting a bit inky in the process.

I clear up an Inkstrike, send a Seeker Rush forwards, clear up another Inkstrike, and another, and see that we are four points from the knockout victory. I think that's worth a 'Nice!' But maybe it needed just a little more inking instead, as a Burst Bomb flies over the crates to capture the Splat Zones for the purple team.

Trying to push the purple team back gets me mired in ink, and splatted back to base. I hope this isn't the start of a dramatic comeback by the other side. I head back down the side, and look to sneak around behind the purple team when an Echolocator strikes. But it seems not many people pay attention to the Echolocator, the only inkling who does being the charger who struggles a bit at close range.

I can't flick high enough to stop some purple ink, and haven't got the hang of jumping yet, so roll around to at least make our side of the Splat Zones teal again. I avoid some attention, get some persistent flicks for a splat just in time to catch the super-jumper too, and the lack of purple inklings lets us recapture the Splat Zones.

Charger pressure comes from all over the place, leading to some chaotic manoeuvring, but that keeps me safe and has the purple chargers perhaps chasing splats rather than inking the Splat Zones. My squidmates take care of the chargers, so I take care of the Splat Zones.

Before I know it, our buffer has gone and our counter restarts. With only four points left to count, we get the knockout quickly from then. I don't even get out a 'Nice!'

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