Archive for the ‘Gaming’ Category

Eventually being useful in Rainmaker (5-2, Tri-slosher)

Wednesday, May 24th, 2017

Trying to jump around the Rainmaker to engage the yellow inklings doesn't quite go to plan, but at least I'm safely knocked to the ground. Or so I think. Maybe a less direct route would be better. A squidmate agrees, although I am now quite aware that the yellow team ...

Charging beside the Rainmaker (7-4, Hero Charger Replica)

Tuesday, May 23rd, 2017

I spy that inkable block for Rainmaker. That'll stop me taking the long route around the side for no reason. I get up on to the perch nice and quickly, but the Rainmaker Shield once more obstructs my aim. And I almost have a point this time, because despite my ...

Bubbler vs Kraken in Splat Zones (10-5, Tri-slosher)

Tuesday, May 23rd, 2017

Despite my haste, I don't make the jump to the rotating platform to get to the other side of the map, but perhaps that's for the best. I stay unsplatted, ink the Splat Zones, and splat a purple inkling. I even dodge a Kraken, which is a bonus. Okay, I can't ...

Fighting for the Saltspray Splat Zones (14-6, Tri-slosher)

Monday, May 22nd, 2017

Saltspray Rig Splat Zones is often quite a one-sided affair. Whoever gets an early grip on the Zones and gets behind them, the battle is often over. There is a major choke point at the front of the Zones, trying to come in from above is easily covered by anyone ...

Last-ditch effort in Splat Zones (14-5, Carbon Roller Deco)

Monday, May 22nd, 2017

I'm careful not to get in our charger's way whilst he's aiming, and that first purple inkling takes a bit of ink to splat him, but we're on our way. The second inkling is hiding in plain sight, just squidin' on the ground, and I'm a bit lucky that our ...

Tough battle in the Splat Zones (10-8, Carbon Roller Deco)

Sunday, May 21st, 2017

I can tell this battle is going to be tough from the team compositions. Two chargers, a bucket, and a roller for us, three shooters and a charger for them. It's going to be rough for us. Still, it's a fairly standard start, as I help ink our Splat Zone ...

Showing a bit of form in Splat Zones (9-5, Hero Charger Replica)

Sunday, May 21st, 2017

It's taken a few battles, but I think I'm getting back in to the swing of aiming a charger. Well, as much as I was before. Maybe a little less. But I feel pretty good when I get a good splat from an awkward angle, realise a Roller is coming ...

Some hits, some misses, in Splat Zones (7-4, Hero Charger Replica)

Saturday, May 20th, 2017

I'm sticking with an unscoped charger for the moment, but doesn't the Hero Charger Replica have an extra two pixels range? Maybe, but even if it doesn't, it's pretty much the same as the Splat Charger, and it looks different. I'm still getting used to not zooming in, and having ...

Sprinkler splats in Tower Control (7-4, Kelp Splat Charger)

Saturday, May 20th, 2017

I'm still not quite used to not having my whole field-of-view zoom in as I charge, but that's a good Sprinkler throw right at the start of the battle. It's certainly better than my aim with the Splat Charger, or my aim to squid in my own ink. Must try ...

Back to having no scope in Tower Control (6-5, Kelp Splat Charger)

Friday, May 19th, 2017

I've seen some clips of chargers without scopes being very cool, and so I made the logical leap that if I took the scope off my charger, I would be cool too! It makes sense. I've chosen the Kelp Splat Charger so that the Sprinkler could charge my Killer Wail, ...