Archive for the ‘Gaming’ Category

Chargers galore in Urchin Underpass Tower Control

Saturday, June 25th, 2016

Two chargers on our team, two on their team. That generally means I need to shake up my tactics, mostly to prevent the two of us stumbling over each other's tentacles. I try to be a bit more mobile in this game, a tactic that often doesn't work with a charger, ...

Urchin Underpass Tower Control can get messy

Friday, June 24th, 2016

I'm not sure I knew what was happening half the time in this Tower Control battle. Shoot some ink, keep your turf your colour, and squid away from trouble. All I can say from this and the other recent battles on Urchin Underpass is that I'll try not to get salty ...

Going both ways in Tower Control

Thursday, June 23rd, 2016

After the normal tussle in the middle of Arowana Mall, the other team gets a really good lead, nearly reaching their goal. A better-aimed Killer Wail may have pushed them to a knockout victory too. We have a difficult task ahead of us to get the victory. But some good coordination ...

Staying behind in Tower Control

Wednesday, June 22nd, 2016

I do my bit to hold the centre of Arowana Mall against the push of the opposition, and only when it looks clear and the tower available do I try to advance the objective. That, naturally, gets me splatted. Back to holding our position, and as I do I note the ...

Trying to play safe on Tower Control

Tuesday, June 21st, 2016

I'm not too comfortable with the Splatterscope on Urchin Underpass, but as the other map in the rotation is Arowana Mall I am taking a positive can-do attitude to the Underpass today. I don't want to be foolish and push forwards when I don't have to. I ought to provide a ...

Pushing forwards as purple in Tower Control

Monday, June 20th, 2016

Arowana Mall is a great map for a charger. Even when paired with Urchin Underpass int he rotation, I will take the awkward Underpass to play on the excellent Mall occasionally. I get a good number of splats in, and only fall foul of being splatted once, pressing up the map ...

Losing my cool on Tower Control

Sunday, June 19th, 2016

Not 'getting salty', but instead of playing the good game I manage in the first couple of minutes, I end up getting a bit panicky and looking more like a newbie. Mutual splatting of the same Roller moments after respawning is amusing. Less amusing is getting backed in to walls ...

Eventually going forwards in Tower Control

Saturday, June 18th, 2016

With the Splatterscope equipped, I really need to moderate my urge to ride the tower so much. That's for other inklings to do, so that I can provide necessary support. It would help my efforts if my squidmates also realised this and were more keen to ride the tower themselves. Almost ...

My own private feud in Rainmaker

Friday, June 17th, 2016

I get a bit lucky at the start, where hanging around the centre doesn't see the Rainmaker get too far away from us. We even get it for ourselves and make some decent progress. Running in to the Killer Wail is a mistake, though. A couple of the opposition decide to ...

Losing sight of the Rainmaker

Thursday, June 16th, 2016

I decide to flank the Rainmaker at the start of this battle in Port Mackerel, thinking it to be a sneaky option. Maybe I get a cunning splat on a charger, but I completely lose track of where the Rainmaker is, to the whole team's detriment. https://www.youtube.com/watch?v=UmsZ5HMH-Pw We spend the rest of ...