Sunday, June 27th, 2010
I've missed some action. I turn up at the tower just as a small corporation fleet is returning from successfully engaging a couple of combat ships. It's always good to see kills with no losses posted on our kill-board. The engagement may mean there is no one ...
Posted in Gaming | No Comments »
Wednesday, May 19th, 2010
The corporation has been busy. My colleagues are out of our home system and shooting an off-line tower that they owners didn't feel was worth paying a ransom for. That's a shame, but I suppose as our fleet has already popped the hangars and stolen everything ejected there ...
Posted in Gaming | 2 Comments »
Monday, May 17th, 2010
Destroying a salvager has annoyed a fleet. The Tengu strategic cruiser has found the wormhole connecting to our home system easily enough but it looks like he gets bored quickly and warps off. The four Drake battlecruisers leave the anomaly where we engaged the Cormorant destroyer and jump ...
Posted in Gaming | No Comments »
Wednesday, April 28th, 2010
Sleepers cleared and profit made, there may be time for a quick roam. Our scan man heads out in his Cheetah, now with an added gun, to reconnoitre our local w-space systems of the day. Nothing particularly promising presents itself, but a Buzzard is seen. We set ...
Posted in Gaming | 4 Comments »
Friday, March 5th, 2010
A Phobos heavy interdictor appears in our home w-space system. It cloaks and starts scanning. I wonder aloud if we should grab a couple of angry ships and set up a trap on our static wormhole, but the minimal engineer presence makes it unlikely that we could break ...
Posted in Gaming | No Comments »
Monday, February 1st, 2010
Twin Guardians have converted our fleet. Instead of each battleship or battlecruiser relying on its own tank, carrying additional armour plates or hardeners and perhaps supplemented by a small amount of remote repair, the logistics ship supply all of the repair capabilities of the fleet. Having no need ...
Posted in Gaming | No Comments »