Archive for July, 2008

Suburbs for villains

Wednesday, July 2nd, 2008

Defeating Dr Echo in City of Villains ended my relationship with my current contact in Cap Au Diable, and he gave me a neat-sounding ability as a reward for completing all his work. I received some kind of temporal door-opening ability, allowing myself and my team-mates to time travel. ...

The Supportive Magnet Magnetson

Wednesday, July 2nd, 2008

Magnet Magnetson, my City of Villains Mastermind, reached threat level 20 whilst defeating Dr Echo in yet another abandoned Arachnid base. I was informed by my supervillain trainer that my outfit was looking a bit shabby and to get myself over to the tailor to sharpen myself up. ...

Young lungs

Tuesday, July 1st, 2008

I had my COSHH assessment at work this morning, testing my lung capacity. This is done because there is a particularly nasty coolant that some equipment uses and I really shouldn't be breathing, so I am checked once a year to make sure that I am not accidentally sucking ...