Straightforward scanning

2nd September 2011 – 5.27 pm

Glorious leader Fin is floating in a ladar site, I'm going to scan my way out of our home w-space system. Or I could let her guide me to our static wormhole, as Fin is harvesting gas and rocks lazily, activating all the mining sites in the system. I saved the bountiful ladar sites from my own purges, not wanting to impose my own thoughts about mining on to my colleague, but it turns out we're both in the same mind now. As Fin warps around to visit the handful of sites still here I jump to our neighbouring class 3 w-space system to look for targets, or maybe find a convenient route to our absent ships.

I see drones and a tower on my directional scanner, but there are no ships, such as w-space has been recently. After locating the tower I find a quiet corner of the system where I can launch probes, and blanket the system. There are still no ships, the thirteen anomalies are teasing me for still not having my Sleeper boat here, but seven signatures shouldn't take long to resolve. Before that, we are still a bit paranoid about our stalking scumbags, so Fin acts as bait for a while to see what happens.

I suppose if we don't actually have a trap or ambush planned Fin isn't techincally 'bait', more a sacrifice, but we're really just testing the waters. As she sits bravely waiting her fate I seek some intelligence on our previous pests, finding out that pretty much all of them can be placed in a different w-space system wholly unconnected to ours a couple of days previously. I think we're relatively safe for now, at least from them, and I start scanning the C3 as Fin swaps back to a more suitable ship. I hope all those Bothans didn't die in vain.

First hit in the C3 is a wormhole, and I continue scanning to find a gravimetric site, a second wormhole, and three ladar sites. Two wormholes are interesting and, with Fin back with me, we find the system's static exit leading out to low-sec empire space, but reaching the end of its natural lifetime, and a K162 coming from class 4 w-space. Fin checks the exit to low-sec, ending up in the Derelik region and far from anywhere, as I investigate the C4.

This is my third visit to this class 4 system, the last being six months ago, and whilst it was empty then capsuleers have now moved in, two towers visible on d-scan from the wormhole. Two ships are obviously in the system too, a Myrmidon battlecruiser and Orca industrial command ship. As I see no wrecks or jet-cans it is unsurprising to find one ship at one tower and the second at the other, although it is encouraging to see the Myrmidon piloted.

The towers are sitting on the far planet of the system, which has a much bigger orbit than the other planets, and I can launch probes without the Myrmidon pilot seeing them. Even better, the only signature of the five signatures that's close to the tower is the wormhole connecting to the C3, and I can resolve the other four unseen. I find no more wormholes, only a gravimetric and three radar sites. The lack of ladar sites is a disappointment, as it means the battlecruiser is not likely to go out gassing and will have to visit the C3 if he wants to suck. And at the moment it doesn't look like he wants to do much of anything.

I could sit and watch the Myrmidon, hoping he leaves the safety of his tower to do something, anything that could make him a target, but the odds are he'll do nothing. And as much as I would prefer to be active, the dying wormhole to low-sec is discouraging and I'm not in the mood to collapse our wormhole and scan again from the start. It seems like a good day to get a terribly unexciting early night and catch up on some sleep, so that I can be perky for tomorrow's adventure.

  1. 3 Responses to “Straightforward scanning”

  2. Do you need to actually warp to each site, or is activating warp then cancelling it enough?

    By Btek on Sep 3, 2011

  3. ^^ to "activate" the sites I mean.

    By Btek on Sep 3, 2011

  4. It's enough to just activate warp, or to put it differently if you get the popup then it worked.
    Interestingly it still works even if you can't actually warp, like when you have prototype cloak active. (which means that's one way to activate lots of stuff fast too)

    By Mick Straih on Sep 3, 2011

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