Being bad at Tower Control on Moray Towers

3rd January 2016 – 5.22 pm

More Splatterscope use on Moray Towers during Tower Control. It's a decent start, splatting an opposing charger when she's not looking, but then I get tunnel vision and miss seeing the kid inking her way up to my little perch. A few more good moves, avoiding a Killer Wail, a couple of splats, and then it's back to being a bit rubbish. Or maybe the other team are just a bit better. Yeah, that's probably it. I'm sure that explains why I get stuck in the ink with none of my own in in my tank.

Ooh, there are the shadows of the helicopter blades at around 3:45. That would be the helicopter that I spotted landing in the previous battle. This is perhaps the first time I notice that even though the Moray Towers is rotationally symmetrical, like all but one of the maps in Splatoon, the scenery is different. I have to admit that it took me forever to realise that this map is rotationally symmetrical and not mirrored, after I tried to work out why I had never been on the team on the 'other' side. I'm not too smart sometimes.

The battle goes in to overtime, and I try to help by, well, throwing myself off the side of a building, apparently. Needless to say, it doesn't help us come back to win. I can't be good all the time.

Sorry, comments for this entry are closed.