Good start, bad all the rest, on Tower Control

30th April 2016 – 5.15 pm

A pair of exemplary splats right at the start of the battle put me in a good mood. A couple of snatched shots make me look like a skilled charger, so I have to spend most of the rest of the battle proving that wrong.

I find it hard to resist the lure of the tower when I am playing a support role if my squidmates appear to be almost completely repulsed by it. But with my example, they see that the tower doesn't hurt, and they give riding it a fair shake.

Not enough to win, obviously, but habits can be built up with time.

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