Going around the back in Black Tie Splatfest (1130p, 1-4, Tri-slosher)

20th November 2016 – 7.00 am

I start this Splatfest with the Tri-slosher. I'm not sure why. It's not the Splatterscope, which I've been using almost exclusively in Ranked for a week or so, and although I don't really use the Tri-slosher in Turf War, it should be good, when used properly.

I'm not convinced I'm using the bucket properly, though. Mind you, I only really play Turf War during Splatfests, so there is bound to be a period of adjustment. Still, that early splat is encouraging, it's just a shame that it's my only one.

We get pushed back effectively in this battle, to the point where we are making no progress our of our base. I decide to do something about this, and go the side route, moving quickly, to get as far across the map as I can. It seems to work.

Maybe I don't get any more splats, but by forging a route to the other side of the map, I give my squidmates a new option, and we squeak a narrow victory from what looked like inevitable defeat. That makes this a good battle for me.

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