Carrying the Rainmaker (5-8, Soda Slosher)

28th November 2016 – 7.00 am

The Soda Slosher should work well on Flounder Heights, as long as I actually get up to the top of the Heights and slosh downwards. Which I almost do near the start, but after a couple faltering climbs.

At least I survive the initial onslaught, but at what cost? The green team take a commanding lead, one we'll have to win by a knockout to beat. That's quite a task, particularly when I am cornered by Krakens, or can't slosh my own cornered foe to a splat.

But sneaking the Rainmaker from under the green team's beaks and getting a tentacle's reach from their goal is a pretty nifty bit of Rainmaker carrying, ably assisted by some excellent squidmates. It gives me hope that we can make a comeback.

I manage to grab the Rainmaker away from the green team again, and again make a decent charge in to opponent territory. It's still not quite good enough, but that's not surprising.

A third attempt doesn't go quite so well, but I think we put up a decent effort after a fairly miserable start.

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