Splatty fun in Rainmaker (8-4, Kelp Splat Charger)
6th June 2017 – 7.00 pmI'm going unscoped again. My first challenge, though, is remembering which button is jump. After adjusting my camera a couple of times, it all comes back to me. It's been a whole two days since I last battled, this isn't easy. My first shot doesn't go so well either, and using what I like to call the Prometheus Manoeuvre to dodge a Rainmaker blast goes about as well as you can expect.
Killer Wail on top of Killer Wail is a bit wasteful, but I didn't notice until it was too late. At least my squidmates make good progress behind them. Another squidmate's Killer Wail comes at just the right time, keeping us pushed forwards, and I try to help by applying some pressure with, well, Sprinklers. But they charge my Killer Wail, which gives me that bit of extra range just when I need it. Thankfully, my range, and aim, is just right when my getting distracted lets the purple inklings grab the Rainmaker.
I have no idea who impales themselves on my Sprinkler. It's not the Roller, who successfully destroys it. But it's hilarious either way! I keep with my strange plan of refreshing my Sprinkler for a moment before inking turf to frustrate the purple team, as my squidmates have another good push around the side with the Rainmaker. I'm pushed back, and forget I'm not wearing ink-resistance shoes for once, but still manage to get clear for now.
I get a bit lost, and wonder where the Rainmaker is, so I can aim my Killer Wail. I find it, and although my Killer Wail lags my squidmates in splatting the Rainmaker carrier, it helps a little with bursting the fresh shield. I support the Rainmaker from above, and as he moves I move, watching our flank as much as anything. I wonder if a Sprinkler hitting the Rainmaker's Shield does anything. Nope. A Killer Wail, though, I know that does something.
My aim lets me down a bit, although maybe I pressure one inkling to go for a dip, and again I'm caught out with my shoes sticking in ink. So it goes. As does super-jumping deep in to opponent territory. I do some tidying up on my return, thankfully remembering quickly about my Sprinkler, such that my lackadaisical return to the centre finds the purple team have dunked the Rainmaker. Nice! I pop the shield and run with it. I don't get too far, thwarted by an Inkstrike, but with under thirty seconds to go and the Rainmaker so far away, we're looking pretty solid for the victory.
I come back and resume a defensive position on a decent perch. There's no need to push and risk getting splatted for nothing, as the situation is far from desperate. Indeed, the purple team are the ones under pressure. I hold back and wait for my moment. Ah, there it is, as my Killer Wail charges the Rainmaker appears ahead of me. A sweet, sweet triple ends the battle. Woomy!
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