On salvaging

Thursday, December 17th, 2009

Several times now I have been volunteered for salvaging duty in w-space, looting and clearing up the wrecks from the sites of specific Sleeper interest we visit. I could try to claim that my focussed skill training has made me best suited to salvaging, but being volunteered more suggests ...

Gaining experience in EVE Online

Thursday, August 28th, 2008

EVE Online may be a skill-based system for character improvement, but it doesn't preclude gaining experience. The experience gained is of the more traditional type, learning from the mistakes and wisdom of others, as well as your own. When I became a space cadet it was difficult to get an ...

EVE Online informational snippets

Monday, August 11th, 2008

It's time to reveal a few more minor functional details that I have discovered recently in EVE Online. The tactical overlay extends a line from your ship to your current selected target. If this target is outside of targeting range the overlay will draw a cross on the surface of ...

More on EVE Online's tactical overlay

Monday, July 21st, 2008

I worked out that what I had thought was a graphical glitch in EVE Online is in fact a useful feature of the tactical overlay. When I had the tactical overlay displayed and was activating various modules I was getting some changes in intensity of the overlay, and didn't ...

A fortnight in EVE Online

Friday, June 27th, 2008

My trial period for EVE Online has ended. I didn't get to be a space cadet this week, although the nature of the game still allows for quick resource gathering via mining, or a slightly longer but still manageably short single mission to be run, which I managed a ...

When Worlds Collide successfully

Monday, June 23rd, 2008

When Worlds Collide, the mission that lost me three ships, came up again from an agent. The same agent, in fact. I imagine the survivors in the Heron wreck were getting a bit peckish by now. Even though my last attempt had been unsuccessful I accepted the ...