Archive for June, 2008

Hostile office environmental conditions

Wednesday, June 4th, 2008

I'm probably a little too passive for my own good some of the time, perhaps even excusing it as tolerance on occasion. The aggressive air conditioning in this stupid open-plan office is one area that I have tolerated through lack of action for ages. The temperature in here ...

The new-look Magnet Magnetson

Wednesday, June 4th, 2008

When I created Magnet Magnetson, Mastermind, I rushed through character creation. This was partly because I was keen to get in to the game with my friends, partly because I didn't have much of a style in mind for the character, and partly because one can spend hours tweaking ...

Relying on my robot friends

Tuesday, June 3rd, 2008

I again mentioned recently that, in City of Villains, the relative power of the Mastermind archetype comes from strength in numbers, but what I failed to point out was that this also translates in to being a weakness, because without my robots I am quite puny. Because of my ...

A couple of updates

Monday, June 2nd, 2008

I still haven't learnt my lesson about headaches. I woke up Sunday morning with only a vague sense that maybe my head would start aching but stupidly resisted the urge to see about getting some paracetamol, thinking that it wasn't even a headache yet and it would be foolish ...