Archive for the ‘Gaming’ Category
Tuesday, July 6th, 2010
W-space is well-connected again today. There are plenty of bookmarks to copy in to my nav-comp, which means I can leave behind my Buzzard scanning boat and head out to roam in my Manticore stealth bomber instead. I warp to our home system's static wormhole and jump through ...
Posted in Gaming | 3 Comments »
Monday, July 5th, 2010
W-space beckons me again. I take my collection of bookmarks to wormholes and wander around the neighbourhood to see what's happening. The local cluster seems relatively quiet, including a system I overlooked earlier in the veritable constellation of w-space systems all connecting in to each other today. ...
Posted in Gaming | Comments Off on Incidental Ishtar
Sunday, July 4th, 2010
The system looks quiet when I arrive. Opening the bookmarks can brings a surprise, though, as twenty-seven references to current wormholes reveal themselves to me. I copy them all to my nav-comp, trying to be patient as the kludgy bookmark system slowly copies individual slices of data, and ...
Posted in Gaming | Comments Off on Scouting lucky
Saturday, July 3rd, 2010
We only have two systems to explore currently, I am told. Our static connection leads in to a class 4 system as usual, but that system's static wormhole is at the end of its natural life and prevents us looking further afield for action or an exit. I ...
Posted in Gaming | 2 Comments »
Friday, July 2nd, 2010
We're going to roll our hole. Regardless of the ambush of the salvager and the occupancy of the same class 3 w-space system, the lack of decent exit to empire space is feeling restrictive. We want to get out to high-sec space, for a change, to buy some ...
Posted in Gaming | Comments Off on Looking for high-sec
Wednesday, June 30th, 2010
Two corporation pilots are out in strategic cruisers. They are taking the fight to Sleepers in a class 3 system and I offer to salvage for them, but they already have help. But they note the presence of a Mammoth industrial ship in their system, so I head ...
Posted in Gaming | Comments Off on Missing the salvaging action
Tuesday, June 29th, 2010
'... sure, because I'm such a pirate compared to you.'
'Admission is good for the soul.'
'The what?'
'It's what died when you popped Akulx the second time.'
'Oh, I remember it now. I don't miss it.'
'It's not too helpful out here.'
Posted in Gaming | Comments Off on On being a carebear
Tuesday, June 29th, 2010
The corporation fleet has the opportunity to test itself. We live in a class 4 w-space system and generally engage Sleepers at this level or below. Today our neighbourhood holds a class 5 w-space system with a catacylismic variable phenomenon, which increases remote repair rates and capacitor capacity, ...
Posted in Gaming | 3 Comments »
Monday, June 28th, 2010
The local w-space systems are mapped and we have a simple route from home to high-sec empire space. Copying the bookmarks across to my systems shows that the exit leads to The Forge region, which could potentially be close to many of my k-space possessions. I have been ...
Posted in Gaming | Comments Off on Losing a Maller, making a profit
Sunday, June 27th, 2010
I've missed some action. I turn up at the tower just as a small corporation fleet is returning from successfully engaging a couple of combat ships. It's always good to see kills with no losses posted on our kill-board. The engagement may mean there is no one ...
Posted in Gaming | Comments Off on Bumping in to a familiar clone