Analysing hacking
23rd July 2013 – 5.35 pmLook at all of these pilots! Recruitment must be going well, thanks to George. And some rocks have floated in to the system to join the party. 'Yeah, sitting here staring at them', says my glorious leader. Shouldn't you be shooting them, or whatever it is that's done with rocks? But Fin's mostly startled that the rocks have returned, as she's floating cloaked in her Loki strategic cruiser and not in an exhumer wondering which button fires the mining lasers.
Aii is rather more unfazed and knows just what to do. Some Sleepers turn up to look menacing, but Aii simply boards his own strategic cruiser and pops them like gnats. Fin and I watch, although I've been active and checked the system for connections. It's just our static wormhole for now, and I keep it that way whilst Aii crushes the Sleepers. Once done, I let him know I'm heading to our neighbouring class 3 system, but that I'll shout if it looks like something mean will come the other way to stop his mining. I'm sure his Hulk will be fine.
Four salvage drones aren't going to be much of a threat, although even they can probably scan without too much effort these days. The lack of ships and wrecks suggests these fellows have been abandoned, and exploring C3a finds occupation but no pilots on the edge of the system. All looks quiet, so I scan. The six anomalies and six signatures hold two wormholes, one skinny and one chubby, which probably means a static exit to high-sec and a K162 from elsewhere. Fin and I head in different directions to find out.
Well, it's technically an exit to high-sec, I suppose, but I still don't appreciate being dumped in Aridia. Fin's choice of direction to a K162 from null-sec, even one at the end of its life, seems better. But there are plenty of anomalies and signatures in this high-sec system, and although sifting through them identifies only combat, data, and relic sites, no wormholes, I realise I've not had a go at analysing the containers in such sites yet. Maybe I should.
I've already stowed a data and relic analyser each in my Loki's hold for just such circumstances. It takes a small diversion to a station to change my ship's fitting, swapping out the scrambler for an analyser, and I'm back in space warping to a relic site with Fin behind me. We're in high-sec too, so there won't be any ganking whilst I try to determine what I'm supposed to be doing. 'Unless it's Concord', says Fin. 'I hear they can do a number on your ship.' Yeah, don't remind me. My first action on entering this system was to check my safety switch. It's yellow.
Okay, first site, first can. Click. Click. Clickity click. Done. Grab some of the jetsam, end up with crap. That... wasn't much fun. Next can, click a bit more, grab a bit more crap. Third can, and I'm just clicking on every node as fast as I can. No method, no reason. I honestly don't know what I'm doing, but it seems to be working.
Granted, I'm in a strategic cruiser with a locus analyser subsystem, fitted with a Tech II analyser module, have both appropriate skills trained to level V, and I'm hacking cans in a high-sec site. I don't expect it to be difficult. But I also don't see how this is any kind of improvement on activating the module and looting a can. This is busywork, making me feel active without actually being so. A bit of off-line reading later reveals potential stumbling blocks and 'strategies', so maybe I need to find a proper site in null-sec. W-space won't do, not solo, as we still have Sleepers protecting the cans.
So the relic site is a bit of a disappointment. I dock, swap analysers, and try one of the data sites instead. Cracking open the cans again comes down to clicking everything everywhere as fast as possible and have Fin and I try to catch what gets ejected. But I am pleased that I don't try to shoot the Anathema who has also found the site, almost as much as bagging some decryptors, which are actually worth something.
Buoyed by our success, however limited, I swap modules again to see if the second relic site will give us any good loot. Maybe if we cracked open the Probe, but again I remember I'm in high-sec and satisfy myself with rapid mouse-clicking. Not rapid enough, as the Probe is opening the third of four cans, leaving us with just the one to loot. It's not really worth it, either. I'll have to find some null-sec sites to try again. But not tonight. My new-found lack of appreciation for analysing has us heading home with a measly few million ISK in loot for our efforts.