Friday, January 29th, 2010
I still don't have a titan.
R: 'What are you supposed to do with a titan?'
Me in particular, or in general?
R: 'You.'
I can bump your AFK Helios out of the shields and pod you, for a start.
Maybe I don't need a titan for that.
W: 'It would be cooler, though.'
Posted in Gaming | Comments Off on Idle thoughts
Friday, January 29th, 2010
There are a couple of corporation capsuleers at the w-space tower, but not enough to attack Sleeper sites. One of the pilots is happy to find a gravimetric site and shoot rocks, which is a good plan given the pleasant company. Unfortunately, he cannot use the Tech II ...
Posted in Gaming | Comments Off on Mining interrupted by Sleepers
Thursday, January 28th, 2010
Another day of scanning. Without enough colleagues to engage Sleepers there is little else to do in w-space. I wouldn't mind the lack of w-space activity so much if it didn't take so long to scan an exit back to New Eden that I then can rarely take ...
Posted in Gaming | Comments Off on Avoiding the Executioner
Wednesday, January 27th, 2010
Cosmic signatures having reference codes simplifies multi-capsuleer scanning. Rather than having to return to the corporation's w-space tower or jettison a container in order to share bookmarks, it can be more time-efficient to give the reference of a found site and let others interested resolve the signature independently. ...
Posted in Gaming | Comments Off on Three scanning boats are better than one
Monday, January 25th, 2010
Scanning is vital in w-space. You need to scan to find a wormhole to get in to w-space, and you need to scan to find an exit wormhole. You need to scan to find Sleeper sites to run, or to hunt down other capsuleers. It is unsurprising ...
Posted in Gaming | 5 Comments »
Sunday, January 24th, 2010
Scanning today is a team effort. It's helpful for each signature to have its own six-digit reference, common for anyone probing the system, as it allows the task of scanning to be split amongst more than one capsuleer. A signature is formed by three letters, a dash, and ...
Posted in Gaming | Comments Off on Co-operative scanning
Friday, January 22nd, 2010
It's time to plunder more Sleeper sites. Our neighbouring w-space system is unoccupied, and full of cosmic signatures ready to be raided. We even have a solid fleet, with twin Guardians, three battleships and a heavy assault ship, to make combat quick and efficient. We warp as ...
Posted in Gaming | 3 Comments »
Thursday, January 21st, 2010
Fin quips that the spare Guardian brought in to w-space means there will be less of a delay when one pops. Tish and pish, we'll be fine. If anything, bringing in a spare almost guarantees that we'll never need it, taunting us in to thinking buying it was ...
Posted in Gaming | Comments Off on Sleeper suppression and salvaging
Wednesday, January 20th, 2010
My colleague and I make a concerted effort to find an exit to New Eden today. Fin is outside of w-space and we need to get her back in, with a new ship or two. I hop in to a Buzzard and get ready to locate some wormholes. ...
Posted in Gaming | Comments Off on Collecting a spare Guardian
Sunday, January 17th, 2010
Having lost his Nemesis, which really isn't funny, my colleague goes out scanning again. On finding some abandoned hangars and arrays, he wonders what happens to the items and ships inside if the hangars were broken apart. Perhaps the contents spill out in to the vacuum of space, ...
Posted in Gaming | Comments Off on Abandoned arrays