Wednesday, October 28th, 2009
I'm returning from some planetside furry rest and relaxation. A handful of days doesn't sound long, but when they are spent in relative isolation, with only personal-distance communication, there is plenty to catch up with when getting back in the pod.
My first task is to refresh my ME research ...
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Friday, October 23rd, 2009
The strain of running towers in two w-space systems is showing. The main tower is in a low class system with a static high-sec exit, allowing reliable access to k-space and the normal missions and industrial operations it offers. But we don't set up a w-space operation so ...
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Thursday, October 22nd, 2009
Arkonor can really glow! Granted, at least one of the capsuleers needs to have impeccable mining skills, and perhaps just the right camera angle is needed, but pulsing strip miners on two Retrievers and a full complement of drones results in an impressive light show. If there were ...
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Wednesday, October 21st, 2009
The w-space system holding our mobile tower is now a minimum of two wormholes deep, making it more awkward to enter from and exit to k-space. Although having a static high-sec exit is remarkably convenient for coming and going, once the system is cleared of sites of local Sleeper ...
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Monday, October 19th, 2009
The current entrance to the mobile w-space tower is over twenty jumps through low-sec. I think I'll pass on that. But there is probably a better opportunity of getting to our large, permanent tower, with its static high-sec exit, where I could at least make myself useful and ...
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Thursday, October 15th, 2009
The convenient cluster of Lai Dai agents is quite close to low-sec space. They are not so close to low-sec that I am unlikely to be able to pick up an encounter mission, rejecting anything that will take my PvE ship to hostile space, but courier missions run the ...
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Wednesday, October 14th, 2009
Training in battlecruiser V is complete. I can now sneak command ship skill training in to the queue, breaking the monotony of Amarr cruiser training. I first need to buy the expensive skill book from a war academy, which I do as part of a mineral shopping spree. ...
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Tuesday, October 13th, 2009
Warping AFK on AP is much more effective with the AP switched on. Otherwise, you're just AFK.
Posted in Gaming | 5 Comments »
Monday, October 12th, 2009
A non-aggression policy can be quickly modified when everyone starts shooting at you. The corporation maintains such a policy, which generally suits all members. By staying mostly in high-sec and avoiding annoying other pilots directly we can operate with little interference or worries about security standings. But ...
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Sunday, October 11th, 2009
I occasionally opine that little in New Eden happens quickly. I have recently completed skill training in battlecruisers V, the duration of around twenty five days being part of a grander skill plan to pilot a Damnation command ship, which will take around seventy days of skill training in ...
Posted in Gaming, Work | Comments Off on Waiting for the burst of energy