Thursday, January 28th, 2010
Another day of scanning. Without enough colleagues to engage Sleepers there is little else to do in w-space. I wouldn't mind the lack of w-space activity so much if it didn't take so long to scan an exit back to New Eden that I then can rarely take ...
Posted in Gaming | Comments Off on Avoiding the Executioner
Wednesday, January 27th, 2010
Cosmic signatures having reference codes simplifies multi-capsuleer scanning. Rather than having to return to the corporation's w-space tower or jettison a container in order to share bookmarks, it can be more time-efficient to give the reference of a found site and let others interested resolve the signature independently. ...
Posted in Gaming | Comments Off on Three scanning boats are better than one
Sunday, January 24th, 2010
Scanning today is a team effort. It's helpful for each signature to have its own six-digit reference, common for anyone probing the system, as it allows the task of scanning to be split amongst more than one capsuleer. A signature is formed by three letters, a dash, and ...
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Friday, January 22nd, 2010
It's time to plunder more Sleeper sites. Our neighbouring w-space system is unoccupied, and full of cosmic signatures ready to be raided. We even have a solid fleet, with twin Guardians, three battleships and a heavy assault ship, to make combat quick and efficient. We warp as ...
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Thursday, January 21st, 2010
Fin quips that the spare Guardian brought in to w-space means there will be less of a delay when one pops. Tish and pish, we'll be fine. If anything, bringing in a spare almost guarantees that we'll never need it, taunting us in to thinking buying it was ...
Posted in Gaming | Comments Off on Sleeper suppression and salvaging
Wednesday, January 20th, 2010
My colleague and I make a concerted effort to find an exit to New Eden today. Fin is outside of w-space and we need to get her back in, with a new ship or two. I hop in to a Buzzard and get ready to locate some wormholes. ...
Posted in Gaming | Comments Off on Collecting a spare Guardian
Sunday, January 17th, 2010
Having lost his Nemesis, which really isn't funny, my colleague goes out scanning again. On finding some abandoned hangars and arrays, he wonders what happens to the items and ships inside if the hangars were broken apart. Perhaps the contents spill out in to the vacuum of space, ...
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Saturday, January 16th, 2010
I am out in w-space in my Manticore stealth bomber. A corporation colleague out scanning for wormholes has seen on his directional scanner poorly defended corporation's tower. He wants to test just how poor the defences are. He guides me through the couple of wormhole jumps, then ...
Posted in Gaming | Comments Off on Facing a Nemesis
Friday, January 15th, 2010
We almost have enough pilots available to wreck some Sleeper ships. Fin and I are around to pilot the twin Guardian logistics ships, that will provide enough remote repairing to keep the fleet afloat. If the other capsuleer dares to dual-box to bring two battleships on-line, we can ...
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Wednesday, January 13th, 2010
When one wormhole closes, another one opens. At least, let's hope so, as a wormhole collapses behind our colleague. He passes in to a class 5 w-space system connected to our home system, only to find the occupants actively destabilising the wormhole. It's good he is out ...
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