Charging the Tower

Thursday, December 10th, 2015

Tower Control, Moray Towers. I have my Splatterscope on me, as the long, open ramps and open and low central area of Moray Towers lends itself perfectly to chargers. Naturally, other squids have the same idea. There's another charger in my team, and one ink gun. Yeah, only three of ...

Returning for the Rainmaker

Tuesday, December 8th, 2015

Rainmaker, Flounder Heights. I have an Aerospray MG equipped today, as I enjoy rapid-fire inkers, and the seeker sub and inkzooker special both ink long straight lines, which are great for making a path for the Rainmaker. As is normal for the start of the match, we make a beeline ...

Going it Alone

Thursday, December 3rd, 2015

Rainmaker, Camp Triggerfish. Still using my Kelp Splatterscope. The game starts as normal, with a rush up the middle by most of us, and a bit of a brouhaha at the Rainmaker. There's not much that grabs my attention as we vie for position and ink advantage, not until about ...

Accidental Rainmaker

Tuesday, December 1st, 2015

Rainmaker, Camp Triggerfish. I am running with my Kelp Splatterscope, because of Triggerfish's nice, long stretches of open space, and the few vantage points looking across the water. A couple of charged shots gets me up to within shooting distance of the Rainmaker, and my team are right with me. ...

Wii U: Super Mario 3D World

Sunday, February 9th, 2014

The flagship Super Mario game for Nintendo's Wii U is arguably a year late, released twelve months after the launch of the console, but has it been worth the wait? New suits for Mario, full 3D levels, and simultaneous multi-player action sounds good to me. But I still remember Super ...

Wii U: Need for Speed: Most Wanted

Sunday, July 28th, 2013

I like a good arcade racing game, and I really want Need for Speed: Most Wanted (MW) to be a good arcade racing game. Previously on Tiger Ears was Burnout Paradise (BP) on the Xbox 360 and Need for Speed: Hot Pursuit (HP) on the Wii, both with their good points ...