Archive for November, 2016

Battling till the end in Tower Control (12-8, Tri-slosher)

Wednesday, November 30th, 2016

I'm wearing a super-jump hat! I wonder if I'll remember that, and use it. Probably not. Super-jumping isn't terribly safe, but it can be very useful in Tower Control. I start as usual, rushing headlong in to a splat. Going back along the same route seems like a good idea, if ...

A few good splats in Tower Control (7-7, Splatterscope)

Wednesday, November 30th, 2016

Chargers remain popular in Tower Control with the promise of Arowana Mall appearing. It's Urchin Underpass again, though. Let's see if I can make better use of my Splatterscope than in the last battle. First splat is by aiming! Good job, tigerears. The second is from a Splat Bomb. Well, a ...

Little movement in a charged Tower Control (7-7, Splatterscope)

Tuesday, November 29th, 2016

Tower Control on Arowana Mall, you say? No wonder there are so many chargers, two on each team. And I'm one of them. But then Urchin Underpass comes up, so the joke's on us, I suppose. I imagine we'll persevere for a few battles, though, waiting for the Mall. Until then, ...

Providing supporting ink in Rainmaker (3-1, Splatterscope)

Tuesday, November 29th, 2016

Phew, what a losing streak. Down to A Rank, and nearly dropping out of that! I'm not stopping until I win a battle, though, and to that end I equip my trusty Splatterscope. What can I do with it? I can be oblivious to my flank, that's what. Situation normal. What ...

Camping inklings in Rainmaker (6-12, Soda Slosher)

Monday, November 28th, 2016

All looks fairly standard at the start of this battle. A bit of a tussle for control of the turf, one team grabs the Rainmaker and makes progress, the other team tries to claw their way back. But this is not a normal battle. https://www.youtube.com/watch?v=F3gz-hTVKWc Nope. The blue team could easily win ...

Carrying the Rainmaker (5-8, Soda Slosher)

Monday, November 28th, 2016

The Soda Slosher should work well on Flounder Heights, as long as I actually get up to the top of the Heights and slosh downwards. Which I almost do near the start, but after a couple faltering climbs. At least I survive the initial onslaught, but at what cost? The green ...

On the back foot in Rainmaker (12-10, Soda Slosher)

Sunday, November 27th, 2016

I ponder my weapon options for Rainmaker, and decide on the Soda Slosher. Its spread isn't as good as the Tri-slosher, but it has a little extra range, and the Inkzooka should help with inking paths for the Rainmaker. If we ever get the Rainmaker. One splat in to the battle ...

Not quite controlling the Splat Zones (10-3, Splatterscope)

Sunday, November 27th, 2016

With Port Mackerel in the map rotation, I swap to the Splatterscope. I like the map/weapon combination, as there is a nice perch to look over our Splat Zone, with a secondary perch for safety. And if I need to, I can drop down and keep the channels clear. This battle ...

Securing the Splat Zones (8-6, Tri-slosher)

Saturday, November 26th, 2016

I know the Tri-slosher doesn't really cover turf quite as efficiently as other weapons, but I'm not really planning to cover turf as much as skirmish around the edges trying to suppress the other team. Of course, that rather depends on the skill of the opponents, so we'll see. I start ...

Pushing up Hammerhead Bridge Rainmaker (10-8, Splatterscope)

Saturday, November 26th, 2016

An E-litre 3K is on the other team. There was one on the other team in an earlier battle, and its range over my Splatterscope was obvious. It was obvious quite a few times, in fact. I hope I can be a better ambassador for the Splatterscope in this battle. Actually, ...