Wednesday, July 2nd, 2008
Magnet Magnetson, my City of Villains Mastermind, reached threat level 20 whilst defeating Dr Echo in yet another abandoned Arachnid base. I was informed by my supervillain trainer that my outfit was looking a bit shabby and to get myself over to the tailor to sharpen myself up. ...
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Monday, June 16th, 2008
One of the problems in City of Villains about being a Mastermind in charge of robots, instead of just my own actions, is that a certain amount of finessing and care is required in ordering the robots what to do. There generally isn't a problem until a mistake is ...
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Thursday, June 12th, 2008
Magnet Magnetson reached threat level 18 last night, and I was informed that my progress meant I would get another robot friend. Oh, splendid! I summoned my 'bots and, sure enough, there was Cupcake.
Because I now have three battle drones, along with Buttercup, the protector 'bot, all the ...
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Wednesday, June 4th, 2008
When I created Magnet Magnetson, Mastermind, I rushed through character creation. This was partly because I was keen to get in to the game with my friends, partly because I didn't have much of a style in mind for the character, and partly because one can spend hours tweaking ...
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Tuesday, June 3rd, 2008
I again mentioned recently that, in City of Villains, the relative power of the Mastermind archetype comes from strength in numbers, but what I failed to point out was that this also translates in to being a weakness, because without my robots I am quite puny. Because of my ...
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Friday, May 30th, 2008
One question on gaining the power of flight on my City of Villains Mastermind was what would happen to my robots? I know they have the innate power of super-jumping, which is quite handy when they chase a villain who is keen on a cinematic railing death but misjudges ...
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Thursday, May 29th, 2008
I cranked up Magnet Magnetson's notoriety in City of Villains from Villainous to Malicious, the next level up, making missions a little more difficult to complete. It's not that I have anything to prove or am trying to be hard-core, but I was running through missions a bit too ...
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Wednesday, May 28th, 2008
Magnet Magentson, my City of Villains Mastermind, has a new robot! Buttercup's a defensive 'bot, or somesuch, but with guns. It protects Fluffy, Snowflake and myself with a defensive shield, can repair the other two robots, and in its spare time shoots my opponents. Nifty! I ...
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Sunday, May 25th, 2008
Zoso and Melmoth have hooked me up to join them on the US servers for City of Heroes. The timing has worked out really well. I picked up the boxed game cheaply and got it working under Crossover Games for Mac, ironing out the showstopping wrinkles, and now ...
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