Taking back the Splat Zones (13-6, Tri-slosher)

Saturday, February 25th, 2017

How best to start a Splat Zones battle on Kelp Dome? Getting to the Splat Zones seems good, and not getting splatted seems better. It's just a pity I can only reliably do one of those. At least I can splat a slight incautious Splatling, backing in to our side of ...

All around the Splat Zones again (15-7, Tri-slosher)

Friday, February 24th, 2017

Starting the Splat Zones battle with a handful of splats is pretty decent! Squidding in to a Suction Bomb less so, but my minor streak was going to end some time. At least my little skirmish allowed my squidmates to ink the Splat Zones and give us a good lead. I ...

Blueing the greens in Splat Zones (13-3, Tri-slosher)

Thursday, February 23rd, 2017

My Tri-slosher speed doesn't quite get me to the side route on Urchin Underpass quickly enough, but I remember my Disruptor and engage the other team on my terms. Then press my advantage unwisely and get splatted. I never learn. Inkstrikes pepper the Splat Zones as I go beyond them, but ...

All around the Splat Zones (12-6, Tri-slosher)

Thursday, February 23rd, 2017

I can move pretty quickly with my Tri-slosher. And if I move quickly enough at the start of a battle on Urchin Underpass, I believe I can sneak up the side route. Well, maybe not sneak, as such, as I leave an inky trail, but I can get up there ...

Pink panic in Splat Zones (0-2, E-litre 3K)

Wednesday, February 22nd, 2017

I'm trying out the E-litre 3K for a bit, to get some extra range over the Splatterscope and see if the lack of tunnel vision helps. I dunno, maybe, I'm mostly just feeling the longer charge time at the moment. My trigger finger is aching from urging the 3K to ...

And no one came to the Splat Zones (6-4, Tri-slosher)

Monday, February 20th, 2017

I think some people don't rate the Tri-slosher on Moray Towers, but I think it can work well. You definitely need to avoid the watchful eye of chargers, but its ability to slosh down from above, and ink walls effectively makes it viable. I keep our Splat Zones blue to start ...

Being a nuisance in Splat Zones (10-6, Tri-slosher)

Sunday, February 19th, 2017

Me and a Tri-slosher normally equals my trying to get around the back of the map and causing some disruption from behind. This doesn't change when playing Splat Zones on Museum d'Alfonsino. I attract some early attention from the charger, which is good in a way. If he's looking at me, ...

Taking care of the Splat Zones (5-0, Tri-slosher)

Thursday, February 16th, 2017

The bucket is working well for me tonight. Maybe I'm bucketing smarter, not harder. I think that's the case in this battle. I refuse to be sucked in to pointless squabbles or petty revenge, and look after myself first and the Splat Zones second. I make good use of my Bubbler, which ...

Bad to better in Splat Zones (10-3, Tri-slosher)

Thursday, February 16th, 2017

To hell with the Splat Zones! Kinda! I want to get around the back of the other team, surprise splat them, and let us have some time alone with the Splat Zones. My strategy doesn't really go according to plan. The alternative route works a bit better, and we get control ...

Doing just enough in Splat Zones (12-3, Tri-slosher)

Wednesday, February 15th, 2017

I can get to the Tower in Blackbelly Skatepark quickly, and I think that should serve me well in Splat Zones, particularly with a Tri-slosher. But my ink doesn't quite slosh down on the Roller coming up, and it's a Carbon Roller, so I get splatted pretty quickly. I should ...