Carrying the Rainmaker (6-9, Blaster)

Saturday, August 12th, 2017

Holding back a little doesn't do me any favours here, but at least it indirectly gets me to where the Rainmaker is, albeit it heading towards our podium. As my Killer Wail charges bursting the Rainmaker Shield, it seems like a good time to use it and grab the Rainmaker. ...

One-minute Splat Zones (3-0, Carbon Roller Deco)

Sunday, August 6th, 2017

Sticking around our side of the Splat Zones seems like a solid opening gambit, and we keep things a nice green for a while. But that Kelp Splatterscope on the perch looks menacing to me. Maybe I can do something about it. Normally, I'd head down the side, along the corridor ...

Coming from behind in Splat Zones (6-2, Carbon Roller Deco)

Saturday, July 29th, 2017

Point Sensors are flying everywhere at the start of the battle! That's not good for me as a Carbon Roller, but neither is trying to compete against the range of, well, most other weapons. I don't last long. The yellow team dominate the Splat Zones. I decide to go the ...

Doing my best in S-Rank Splat Zones (4-3, Grim Range Blaster)

Friday, July 28th, 2017

I'm slipping out of S Rank, for which I am grateful. Some times it can't come too soon, sometimes I feel mildly competent enough. Starting this battle makes me feel somewhat competent, even though the first splat is a lucky one. I follow it with a fairly decent splat, although ...

Finding some breathing room in Splat Zones (7-4, Tri-slosher)

Monday, July 24th, 2017

I'm back in S Rank, and not faring too well overall. I pull out the Tri-slosher in a bid to be as competent as possible, but it doesn't always work. Thankfully, my squidmates know what they're doing, and take care of things whilst I squid around being target practice for ...

Hitting the flanks in Rainmaker (16-8, Tri-slosher)

Tuesday, July 4th, 2017

Okay, I guess wrong where the yellow inkling is hiding, and there's nothing embarrassing about getting ambushed by a Carbon Roller. That Luna Blaster is just a pain, though, as they all are. We don't stop the yellow push until they've got a big lead, but my squidmates are quick ...

Splatting back and forth in Rainmaker (12-8, Carbon Roller Deco)

Tuesday, July 4th, 2017

Should I sneak around the back, should I focus on the objective? I'm torn, but my squidmates help me out, so I head around the back. The Beakon tempts me, so I destroy it, not seeing a charger. But maybe I should have looked harder. I should probably also not ...

Walking it home in Rainmaker (5-1, Carbon Roller Deco)

Monday, July 3rd, 2017

Woo, nice aim with that first Seeker, not hitting the wall, our plinth, or the non-inkable ramp! I ignore the path I'm making to favour trying to hit the green team from the side, though. I need a bit more ink first, as Seekers are quite thirsty, but I press ...

Good team effort in Splat Zones (5-2, Tri-slosher)

Saturday, July 1st, 2017

Independent of the battle mode, with a Tri-slosher on Walleye Warehouse I am almost certain to hit the left flank immediately. Even with an inkling coming my way, it works out this time, and I continue forwards to get behind the rest of the inklings. I don't find any inklings on ...

Getting in to trouble in Splat Zones (6-1, Tri-slosher)

Tuesday, June 20th, 2017

I do like that side-route to start a Splat Zones battle on Walleye Warehouse, at least with my Tri-slosher. This time, an inkling is coming down the corridor I use to get behind their team, and I actually have the sense to avoid them, after throwing a Disruptor. It doesn't ...