Some success with the Range Blaster in Tower Control (11-8, Grim Range Blaster)

Sunday, June 11th, 2017

We should probably split up more, but I suppose it's okay at the start of the battle to stick together a bit. I get a decent first splat, hitting one inkling off a perch, but my aim is slightly low towards the other perch. I think the flying inkling betters ...

Mostly cautious sloshing in Tower Control (11-4, Tri-slosher)

Saturday, May 27th, 2017

I don't want to press too hard in this battle, as recent battles have just seen me get splatted quickly when it could have been avoided. Hanging back and using my weapons sensibly works quite well to start with, even if it doesn't make us any positive progress with the ...

Holding back and splatting in Tower Control (8-4, Hero Charger Replica)

Saturday, May 27th, 2017

I hold back at our rotating platform at the start of this Tower Control battle, to support my squidmates from a position of relative safety. I lack a touch of aim and a little bit of range to do much but keep turf inked, but I dodge an Inkstrike and ...

End-to-end battling in Tower Control (15-9, Blaster)

Friday, May 26th, 2017

Yeah, I'm still not great with a Blaster. Two indirect hits don't splat a Luna Blaster, who punishes me with a direct hit. And already we have an infiltrator, inking the turf purple as close to our base as he dares. I help try shoo him away, using Disruptors to ...

Blasts all around in Tower Control (12-8, Blaster)

Friday, May 26th, 2017

I try not to rush forwards in to trouble, and take a measured approach to riding the Tower. Naturally, as soon as I get on, when it looks clear, I am under inky pressure and hop off again. As my Disruptor throw goes nowhere, I get myself somewhere, and decide ...

Sprinkler splats in Tower Control (7-4, Kelp Splat Charger)

Saturday, May 20th, 2017

I'm still not quite used to not having my whole field-of-view zoom in as I charge, but that's a good Sprinkler throw right at the start of the battle. It's certainly better than my aim with the Splat Charger, or my aim to squid in my own ink. Must try ...

Back to having no scope in Tower Control (6-5, Kelp Splat Charger)

Friday, May 19th, 2017

I've seen some clips of chargers without scopes being very cool, and so I made the logical leap that if I took the scope off my charger, I would be cool too! It makes sense. I've chosen the Kelp Splat Charger so that the Sprinkler could charge my Killer Wail, ...

Blasting away in Tower Control (13-7, Blaster)

Wednesday, May 17th, 2017

Twice I hit a squidmate with my Blaster as we move out. I bet it didn't hurt as much as getting splatted by the Splatterscope. I hang back, not wanting the same fate to befall me, until another blaster drops down to ink a nice path ahead of me, and ...

Being a bit better in Tower Control (13-4, Carbon Roller Deco)

Friday, May 12th, 2017

I've had another run of mediocre battles. I am simply losing my chill, forgetting what I'm trying to learn. I realise this and resolve to do better. I think I achieve that here. I lay down some ink and pause to assess the situation. I get a bit lucky getting ...

Splats but no success in Tower Control (16-8, Blaster)

Thursday, May 11th, 2017

I'm still trying to improve my battling skills with a regular foray with the Blaster. I think it's working to some extent, but I often forget what I'm trying to do and revert to charging ahead hoping to get some splats. That's part of my battling I need to work ...