Monday, December 19th, 2016
Keeping with the strategy of holding back, I get to the obvious perch on Piranha Pit and start laying down ink. My first Splat Bomb throw is pretty good, the second a bit limp. Never mind, catching the Kraken on the re-transformation was a nice bit of luck.
Naturally, the first ...
Posted in Gaming | Comments Off on Always on the back foot in Tower Control (8-6, Splatterscope)
Monday, December 19th, 2016
I decide to try to play my role better as a charger, and stay further back for longer. It seems like a good idea, particularly in an open and compact arena like Piranha Pit Tower Control. Of course, that pretty much makes me a target for, well, players like me.
The ...
Posted in Gaming | Comments Off on Hanging back in Tower Control (4-3, Splatterscope)
Tuesday, December 13th, 2016
I think I've escaped the early attention in my first advance in this battle, somehow getting past the inklings on the ground. But rather than moving on to surprise the charger, I jump in to a firing Luna Blaster. The result isn't pretty.
My second jump lands me on an exploding ...
Posted in Gaming | Comments Off on Taking a last-second lead in Tower Control (12-8, Tri-slosher)
Monday, December 12th, 2016
As usual, I blast beak-first in to the opposition. And, as usual, I get splatted without much to show for it. I will learn one day. At least this tactic mostly works for getting the Tower under our control. I even get lucky, and the Tower doesn't start returning to ...
Posted in Gaming | Comments Off on Yes, no, yes! It's Tower Control (11-11, Tri-slosher)
Monday, December 12th, 2016
I now know the extra inkable blocks in Museum d'Alfonsino, and I aim to use them. Unfortunately, my first effort runs me beak-first in to a Heavy Splatling. Me and my bucket aren't going to come out of that one well.
I survive the second encounter, although I don't realise for ...
Posted in Gaming | Comments Off on Vital last push in Tower Control (14-10, Tri-slosher)
Sunday, December 11th, 2016
I don't think I've played Tower Control in Museum d'Alfonsino for a while, so it took me a little while to find out how to reliably get to the other side of the museum. The central column isn't there! Luckily, two extra blocks have been added, one either side, allowing ...
Posted in Gaming | Comments Off on Splatting all around the Museum in Tower Control (16-6, Tri-slosher)
Thursday, December 8th, 2016
A not-so-great attempt with the Hydra Splatling as my first battle in the evening convinces me to return to a more comfortable model for this short session. The Splatterscope it is! I think it will work on both Camp Triggerfish and this map, Walleye Warehouse.
The E-litre 3K Scope could be ...
Posted in Gaming | Comments Off on Pushing strongly for the lead in Tower Control (13-6, Splatterscope)
Thursday, December 8th, 2016
Camp Triggerfish isn't being kind to me today. But that's okay, because Walleye Warehouse has given me a couple of cracking battles. I don't even mind that the Dual Squelcher is running some Defence Up, ruining my partial charges. Looks like it works.
Our early lead looks good, even if we're ...
Posted in Gaming | Comments Off on A big jump for a little squid in Tower Control (5-2, Splatterscope)
Tuesday, December 6th, 2016
After my earlier battle, I try to learn from my mistakes. I want to stick to perches and hang back, rather than charge forwards in to positions that put me at a natural disadvantage.
That's not to say I can't or shouldn't move forwards as circumstances permit. Indeed, I try to ...
Posted in Gaming | Comments Off on Some good splats in Tower Control (9-6, Splatterscope)
Monday, December 5th, 2016
I swap to the Splatterscope for some Tower Control sniping. I think about sticking to the standard perches, but quickly discard that to try to be more mobile. Naturally, it doesn't quite work, although at least the splat is mutual.
Going for the perch afterwards bags me two textbook splats, which ...
Posted in Gaming | Comments Off on From good to terrible in Tower Control (6-4, Splatterscope)