Tactical Rainmaker

Sunday, September 4th, 2016

Look at me, using Beakons. Like a pro! They suck up so much ink, though, I don't know how other inklings do it so consistently. A splat with a Killer Wail too, although the angle is pretty obvious. And I miss the E-litre, who promptly splats me through the Wail. We ...

Hard-fought Rainmaker

Saturday, September 3rd, 2016

After the Rainmaker dunking on Camp Triggerfish, I think about calling it a night, ending on a high note, and all that. Instead, I decide to keep playing, but with a different weapon. I choose the Custom Dual Squelcher, hoping I can make some use of the Killer Wail, and ...

Taking the higher ground in Splat Zones

Tuesday, August 23rd, 2016

The Custom Dual Squelcher seems to be helping me be a little bit useful in S-Rank battles, and my fresh new hat looks good on me, so I continue battling. I seem to be learning from getting crushed so much to keep my distance from the other team. Or, more likely, ...

Trying to do something in S Rank Splat Zones

Monday, August 22nd, 2016

As much as I feel like a fish out of water in S-Rank battles, I hope to contribute to the team effort when I don't feel entirely demoralised. The Custom Dual Squelcher should let me stay out of the most obvious of trouble, as long as I respect its range, which ...

Coming back in Splat Zones

Monday, August 22nd, 2016

Which way to go at the start of Splat Zones on Kelp Dome. Right! Maybe. It seems to give a decent view, but only of my spindly tentacles to a Roller below me. I go right again, but ink ahead of me as a diversion. It doesn't really work. My Killer ...

Doing okay in Splat Zones

Sunday, August 21st, 2016

Still struggling in S-Rank battles. The Dual Squelcher seems to be a decent choice for me in Mahi-Mahi resort Splat Zones, giving me the range I need to stay out of direct trouble, and the Resort giving me enough options to stay at range. Not that I stay out of trouble, ...

We blue it in Splat Zones

Sunday, August 21st, 2016

Sometimes I use a weapon kind of how it was designed to be used. For the Dual Squelcher, I assume this to be keeping at long range and not squidding in to short-range encounters. For the Custom Dual Squelcher, the Killer Wail Special can also be used as a suppressive ...

Bad aiming in Splat Zones

Saturday, April 23rd, 2016

I seem to be inking turf effectively, but not splatting the opposition to keep them away from our inked turf. But on reflection, it seems more like I am having a poor time keeping a suitable range. The Custom Dual Squelcher can engage the opposition squids at quite a long range, ...

Sometimes Splat Zones splat you

Friday, April 22nd, 2016

Hey, look: it's Eddie! No hard feelings from the last time I spotted him, I hope. We're on the same team this time, at least. Not that it seems to help. The other squids take control of the Splat Zones and use their range to keep hold of them. https://www.youtube.com/watch?v=s6t70B3lOrE Maybe we ...

Losing a squid in the Rich or Fit Splatfest

Friday, March 4th, 2016

One of our squids disconnects early in the battle. This puts us at something of a disadvantage. Or gives us a challenge. Either way, we're not quite strong enough to overcome the odds. My shoddy start to the battle doesn't help. Aiming that the wrong place, running out of ink, being ...