A sticky start to Rainmaker (7-3, Tri-slosher)

Tuesday, February 21st, 2017

The inklings in my lobby have stuck around for a fair number of battles. Good for them, I say! But it does mean that the chargers have seen the routes I've taken to sneak around the back. It will do me good to shake them up a bit. Or so ...

Pressing hard at the end in Rainmaker (17-7, Tri-slosher)

Tuesday, February 21st, 2017

I'm not too confident about being in the open spaces with my Tri-slosher on Mahi-Mahi Resort. I feel exposed with a short-range weapon, and generally get splatted quickly. The feeling is lessened in Rainmaker, when the action can be concentrated elsewhere, but I still find myself skirting the edges and ...

Being a nuisance around the Splat Zones (10-6, Tri-slosher)

Tuesday, January 17th, 2017

I do like Mahi-Mahi Resort. Sure, I fall in to the water a lot, but I like the intricacies of it all. I don't enjoy quite as much a Luna Blaster quite so close to me, but I really thought for a second that I had splatted him. I knew ...

Inking the Splat Zones (7-1, Kelp Splatterscope)

Thursday, January 12th, 2017

It's Splat Zones again, but only for half-an-hour, so why not stick with the Kelp Splatterscope? Why not indeed. The first two battles are quick and decisive, if not outstanding. It seems like A- can be a bit fickle, and it may not entirely be up to my own contributions ...

Can't avoid the water in World Splatfest (1024p, 5-1, Splatterscope)

Sunday, December 18th, 2016

Mahi-Mahi Resort has been my problem map in this Splatfest. I can't stop falling in the water, even when the other inklings aren't splatting me everywhere. It's a shame, as I quite enjoy the map otherwise. Maybe it has something to do with playing it only in Ranked, where there ...

Last-minute goal in Rainmaker (5-7, Splatterscope)

Monday, October 17th, 2016

Let's see if I can make amends for the previous battle. Not by splatting that Roller, it seems. Not until he stands stock still for me, anyway. Desperate to do better, I grab the Rainmaker as soon as it is available and dash for the opposition turf. Of course, that doesn't ...

Badly losing the battle in Rainmaker (11-6, Splatterscope)

Sunday, October 16th, 2016

It's not a bad loss, we just lose in a way that is really bad for me. But that's closer to the end, really. I wonder what my strategy is for Mahi-Mahi Resort Rainmaker as the battle begins. Ink turf, aim for inklings, wing it in finding safe perches, I suppose. The ...

You can't fire me, I quit! in Hoverboard Splatfest

Wednesday, September 28th, 2016

Sometimes I miss jumps because I don't hit the button in time (apparently). Other times, it's just because the gap is bigger than I think. Or maybe it's out of spite. I jump in to the water just so that you don't get to splat me. No, not really. I just ...

Holding the Resort in Hoverboard Splatfest

Tuesday, September 27th, 2016

The Tri-slosher isn't as straightforward to use as a shooter in Turf War, but I'm happy to stick with it for now. Let's see how it does on Mahi-Mahi resort. I take my normal route around the back, but taking a little longer to charge up the Bubbler, and come up ...

Bubble in to water in Hoverboard Splatfest

Tuesday, September 27th, 2016

Let's put the Splatterscope away. I had a good run, but it would do me good to try more weapons. The Splattershot Jr often works well for me, and should translate from Ranked to Turf War. I get a good start, inking lots of turf, and when my Bubbler has charged ...