This way and that in Rainmaker [17(7)-12, Blaster]

Tuesday, December 12th, 2017

We come out on top of the initial fracas over the Rainmaker, but not me personally, and I super-jump back to support our first push. The Rainmaker is lost, re-exposed, and I grab it to make a dash. I'm not yet away of that short-cut on the ledge to jump ...

Making a fist of it in 3-inkling Rainmaker [10(1)-9, Blaster]

Monday, December 11th, 2017

Oops, we lose an inkling before the battle begins. That doesn't bode well for us, but we'll just have to do our best. More than in the Shipyard, the Blaster's lack of wall-inking ability is really felt on the Mainstage, as is my lack of decent ink-resistant clothing so far, ...

First Blaster battle is in Rainmaker [23(7)-7, Blaster]

Monday, December 11th, 2017

I've got access to the Blaster, a weapon I've used in Splatoon, so let's give it a go. Rainmaker may not be the best mode for the Blaster, but I believe every weapon is viable in every mode, so I'm willing to give it a blast. I've also got some ...

Blasted Slosher in Rainmaker (12-8, Blaster)

Sunday, August 13th, 2017

Using the boxes to shield me from the Rainmaker's bursting shield is a pretty good idea. Maybe not so good that it puts me in to the sights of most of the purple inklings, but never mind, lesson learnt. By the time I return, which really doesn't take the long, ...

Carrying the Rainmaker (6-9, Blaster)

Saturday, August 12th, 2017

Holding back a little doesn't do me any favours here, but at least it indirectly gets me to where the Rainmaker is, albeit it heading towards our podium. As my Killer Wail charges bursting the Rainmaker Shield, it seems like a good time to use it and grab the Rainmaker. ...

Blast it all in Tower Control (11-6, Blaster)

Monday, July 31st, 2017

Holding back a little doesn't get me in to much trouble to start with, which is a nice change, and I even get a good splat. All looks clear, so I ride the Tower, my squidmates coming along when they can, but even though I see the Splat Bomb and ...

A few blasts in Tower Control (11-7, Blaster)

Thursday, July 27th, 2017

No one's really going for the Tower at the start of the battle. That's probably wise, though. Personally, I'm on the grating because it seems like the best place to be with my Blaster, particularly as I'm lacking a reliable way to ink walls. My positioning pays off too, getting ...

Trying to mount a comeback in Tower Control (11-6, Blaster)

Wednesday, July 5th, 2017

E-litre 3K one way, Tri-slosher the other, and I guess wrong which one splats me. And there's an annoying interloper near our base. I may miss him with my Disruptor, but I do well not to get splatted immediately a second time. I do a bit of tidying up before ...

End-to-end battling in Tower Control (15-9, Blaster)

Friday, May 26th, 2017

Yeah, I'm still not great with a Blaster. Two indirect hits don't splat a Luna Blaster, who punishes me with a direct hit. And already we have an infiltrator, inking the turf purple as close to our base as he dares. I help try shoo him away, using Disruptors to ...

Blasts all around in Tower Control (12-8, Blaster)

Friday, May 26th, 2017

I try not to rush forwards in to trouble, and take a measured approach to riding the Tower. Naturally, as soon as I get on, when it looks clear, I am under inky pressure and hop off again. As my Disruptor throw goes nowhere, I get myself somewhere, and decide ...