And some are good people in Front Rolling Splatfest [1560p, 5(2)-2, Sploosh-o-matic]

Friday, February 9th, 2018

I am Queen of Toilet Roll. It has been a long Splatfest of battling my own kind. So when I see a temporary truce being called, and thanks to my terrible aim missing the emissary, I am happy to take some time for myself. Battling can wait. But not everyone ...

Lucky splats in Front Rolling Splatfest [1108p, 10-2, Sploosh-o-matic]

Friday, February 9th, 2018

Front-rollers versus front-rollers again. But this time, the ping is with me. I'm not the one seemingly getting hit with a splotch of ink and inksploding, and everything seems fair from my side. I can only imagine that some of the inklings I splat are seeing it differently. I feel ...

End on a bang in Front Rolling Splatfest [1883p, 11(2)-1, Sploosh-o-matich]

Thursday, February 8th, 2018

I'm back for more Splatfest fun, and back with the Sploosh-o-matic. And the back-rollers are making another appearance. Maybe they only come out at night. Either way, we're at Musselforge Fitness, and with the central raised area I'm wondering if holding that is as important as in other maps. Maybe, ...

Rare back-roll battle in Front Rolling Splatfest [2275p, 4(2)-1, Custom Splattershot Jr]

Thursday, February 8th, 2018

Hey, it's the mythical back-rollers! Hopefully I can add a positive win to our righteous Splatfest. As it's Turf War, there isn't as much direct engagement either required or desired, and lots of inking of turf. But sometimes to ink the turf, you need to displace the occasional inkling. I'm ...

Holding the hump in Front Rolling Splatfest [2163p, 7(2)-1, Custom Splatteshot Jr]

Wednesday, February 7th, 2018

There aren't many battles to be had with the back-rollers. Even so, I want my super sea snails, and that means becoming Queen of Toilet Rolls, so the battles are contested. Despite the known importance of inking your base, an earlier battle in Sturgeon Shipyard shows that getting to the ...

Warming up in Front Rolling Splatfest [2014p, 8-1, Sploosh-o-matic]

Wednesday, February 7th, 2018

My first battle in this Splatfest will be against the despicable back-rollers. I will soon find out just how unusual this is, which really is only to be expected. Just how many lunatics can there be who keep the toilet roll hanging the wrong way around? But it is my first ...

Keeping Flight grounded in Invisibility Splatfest [2041p, 8(2)-2, Splattershot Jr]

Wednesday, January 10th, 2018

A good bit of inking to start, aiming off the ramp for maximum ink distribution, and dropping down to meet the Flight team coming our way. One Splat Bomb pushes back the Squiffer and splats his squidmate, and activating my Ink Armour replenishes my tank for another Splat Bomb as ...

Keeping a green ship in Invisibility Splatfest [2105p, 11(5)-1, Splattershot Jr]

Tuesday, January 9th, 2018

Keeping the high ground seems like a good idea on the Manta Maria, at least to start with. It's also a bit tricky to do that and advance, as going around the mast without dropping down gets you away from recovering ink, being on a grating. You can be sneaky ...

Shifty rolling in Invisibility Splatfest [1726p, 8(2)-2, Carbon Roller]

Tuesday, January 9th, 2018

Time for some fun with the Carbon Roller, for varying definitions of 'fun'. The Carbon Roller can be great to roll with, but it really does require either a blank canvas, like at the start of a battle, or a good amount of your ink to squid around in for ...

It's all about inking in Invisibility Splatfest [2053p, 6(3)-4, Splattershot Jr]

Monday, January 8th, 2018

Okay, shooters are for Splatfests, it seems, so I pick up my trusty Splattershot Jr, if only because I don't want to seem too trendy by equipping the Forge Splattershot Pro just yet. Maybe I should find Marie and get the Hero Shot Replica, though. It seems pretty nifty. Or ...