Archive for November, 2017

Tri-sloshing in Tower Control (9-4, Tri-slosher)

Monday, November 20th, 2017

I'm both wary of the E-litre 3K and aiming for it. Going for the charger is a bit different on Moray Towers, with its large, open centre, so I can't just zoom across there, which is why my route is a little circuitous to start. It's quite effective for early ...

Not forward enough in Tower Control (13-2, Kelp Splat Charger)

Monday, November 20th, 2017

Check out that Sprinkler throw! I mention it not just because of how beautiful it is, but because it really isn't worth seeing many of the others during that battle where I actually try to aim. I don't retreat to a safe perch, but push forwards, spurred on by previous ...

Defensive mode in Tower Control (11-2, Kelp Splat Charger)

Sunday, November 19th, 2017

I'm back in B+, and I may as well use my time here to practice my probably rusty charger skills. In fact, they are clearly rusty, and this isn't even my first battle with the Splat Charger. This is why I need to practice. At least I can ink turf, ...

Running out of time in Splat Zones (14-5, Carbon Roller Deco)

Sunday, November 19th, 2017

Maintaining our Splat Zone is a worthy task, but when our squidmates who've headed to the other side don't seem to make it, it seems pointless to only defend. I move around myself, and at just the right time to catch a green inkling coming my way. There's a second ...

Can't finish the Splat Zones (14-4, Carbon Roller Deco)

Saturday, November 18th, 2017

It seems like those Splat Bombs won't stop being thrown across the gap, and I will keep flicking to cover their explosions for the rest of the battle. I'm almost relieved that the Splatling wants to get rid of me. Plus, it's great seeing my squidmate who got around the ...

Being green in Splat Zones (14-4, Carbon Roller Deco)

Saturday, November 18th, 2017

I'm not quite sure what the best option is for the Carbon Roller Deco at Mahi-Mahi Resort Splat Zones. A Seeker straight ahead seems efficient, but leaves little option once at the end, as I find out. I try a different route, one that works for the Tri-slosher sometimes. It ...

Dynamo Splat Zones (8-3, Zink Mini Splatling)

Friday, November 17th, 2017

Our team looks fairly balanced, the other has three Rollers. I would think that puts us at an advantage, but with the Dynamo Roller sitting on a perch flicking ink across both Splat Zones, maybe they aren't quite so disadvantaged. Even so, heading around the side to ink the Splat ...

Controlling the Splat Zones (4-1, Zink Mini Splatling)

Friday, November 17th, 2017

Teamwork gets us down our flank fairly smoothly and, with no purple ink to the side, I start sending ink towards the Splat Zones. One inkling gets nicely in my line-of-fire, but another appears from my flank, probably having gone the long way around. It's a good move, which flusters ...

It's a splattacre in Rainmaker (8-2, Carbon Roller Deco)

Thursday, November 16th, 2017

That wasn't a great Seeker across the grate, but it exploded against the wall close enough to splat my target anyway. That'll do. And the grate once again catches me out, as I miss-time my squidding and fall through. I pop back up to hassle the E-litre 3K, but she's ...

A second chance with the Rainmaker (12-6, Carbon Roller Deco)

Thursday, November 16th, 2017

That Seeker does a good job at compensating for my lack of lightning reflexes. Flanking at the start doesn't go as planned, though, but it rarely does. Still, we seem to get the jump with the Rainmaker, even if my initial support does little more than put me back in ...