Splat Zones go both ways (12-2, Tri-slosher)

Thursday, November 30th, 2017

Changing my mind to go the long way across Saltspray Rig gets me a nice opportunistic splat to start with, and continuing to skirt the Splat Zones lands the Splatterscope at my feet. That works for me, and the Splat Zones open up to be captured by us. There remains ...

Clawing back the Splat Zones (13-8, Tri-slosher)

Wednesday, November 29th, 2017

The notorious Saltspray Rig crops up again. If you get in to a position to capture the Splat Zones, you'll probably hold them to the knockout victory. To this end, I zip across the ledge and get a double-splat, which should help us gain some early control. Completing the circuit ...

Around the edges of Splat Zones (12-4, Tri-slosher)

Sunday, November 12th, 2017

My reticence at the start of the battle is because we have a smurf on our team. I don't like battling with or against smurfs, in much the same way that I wouldn't like to play Rugby against the Welsh national team. I'm just not that good and don't like ...

Losing with flair in Splat Zones (6-3, Zink Mini Splatling)

Saturday, November 11th, 2017

Ah, Saltspray Rig Splat Zones. Is there a more brutal map for Splat Zones? Probably not! I quite like it because of this, even if the winner is generally decided by whoever captures the Splat Zones first. I decide to try to sneak around the teal team to start with, ...

Fighting for the Saltspray Splat Zones (14-6, Tri-slosher)

Monday, May 22nd, 2017

Saltspray Rig Splat Zones is often quite a one-sided affair. Whoever gets an early grip on the Zones and gets behind them, the battle is often over. There is a major choke point at the front of the Zones, trying to come in from above is easily covered by anyone ...

Basic Splat Zones (4-0, Carbon Roller Deco)

Friday, April 21st, 2017

I want to like Saltspray Rig, and think it a good map. I've had some fun battles in Turf War here, and it's the only map that isn't rotationally symmetrical. But it has a bad reputation in all Ranked modes, so much that only Splat Zones are played here any ...

Slightly better aim in Hoverboard Splatfest

Sunday, September 25th, 2016

Saltpray Rig again, with the Splatterscope. I will try to keep to the higher ground and keep our turf inked. I will also try to splat more inklings, and not simply miss them again and again. It's a good start, with a nice stationary traget for me to aim at, and ...

Poor aim in Hoverboard Splatfest

Sunday, September 25th, 2016

Using a shooter on Saltspray Rig sees me make a beeline for the higher ground, trying to hold it. Using a charger, on the other hand, makes me think I can be of more use holding the lower turf, and from the comfort of our base level. I can cover plenty ...

Chased by Krakens in Hoverboard Splatfest

Thursday, September 22nd, 2016

Inkbrushes are quick! Quicker than me, however hard I try, so I simply tag along for the boost. It's a good move, getting me to the top of Saltspray Rig nicely. Spraying some ink around is interrupted by a Kraken, which I know can climb up and splat me, so I ...

First battle in Hoverboard Splatfest

Wednesday, September 21st, 2016

I start the Hoverboard Splatfest with a safe, comfortable weapon, the Splash-o-Matic. I will switch a few times, particularly as Moray Towers is one of the maps, but it's good to get a decent start. First battle is on Saltspray Rig, a map that I like, but where circumstances can go ...