Wet splats in Tower Control (9-8, Tri-slosher)

Thursday, March 23rd, 2017

Sticking with the Tri-slosher for now, for some skirmishing action around Mahi-Mahi Resort. That's the plan, at least, which kinda requires not getting splat by an N-Zap from below before I get anywhere. I'm sure I can do better. Splatted by a Kraken is arguably better, as it is harder to ...

Good start, but muddy middle to Splat Zones (9-8, Carbon Roller Deco)

Sunday, March 19th, 2017

Well, the battle isn't good for me right at the start, the bit where I manage to get surrounded by three green inklings. But after that, a Seeker finds an inkling not wanting to pause a Suction Bomb Rush, and a squidmate prevents my getting splatted which lets me launch ...

Some misses, some hits, lots of fun in Splat Zones (9-8, Carbon Roller Deco)

Sunday, March 19th, 2017

Two Carbon Roller Decos! How can we possibly lose this battle? We can't! Let's just get on with it. Okay, first splat to the purple Splat-on Roller. Must be luck. And, sure, i don't last long the next time either, but my Seeker lives on long enough to get a splat, ...

So good and so bad in Tower Control (2-2, Carbon Roller Deco)

Friday, March 10th, 2017

So much water in Mahi-Mahi Resort. I've come to embrace it, somewhat literally too. But I'm getting ahead of myself. I am getting the hang of the Carbon Roller a little. I impress myself with how I can flick, squid, and jump across gaps pretty smoothly. That gets me to the ...

Turf control also wins in Tower Control (10-9, Carbon Roller Deco)

Thursday, March 9th, 2017

It's a great start to this Tower Control battle for me! I make some good early progress towards the Tower, splat a Splat Roller, and then sneak around the back to splat him again. I get another splat after that, and am only defeated by a Kraken, which I force ...

A sticky start to Rainmaker (7-3, Tri-slosher)

Tuesday, February 21st, 2017

The inklings in my lobby have stuck around for a fair number of battles. Good for them, I say! But it does mean that the chargers have seen the routes I've taken to sneak around the back. It will do me good to shake them up a bit. Or so ...

Pressing hard at the end in Rainmaker (17-7, Tri-slosher)

Tuesday, February 21st, 2017

I'm not too confident about being in the open spaces with my Tri-slosher on Mahi-Mahi Resort. I feel exposed with a short-range weapon, and generally get splatted quickly. The feeling is lessened in Rainmaker, when the action can be concentrated elsewhere, but I still find myself skirting the edges and ...

Being a nuisance around the Splat Zones (10-6, Tri-slosher)

Tuesday, January 17th, 2017

I do like Mahi-Mahi Resort. Sure, I fall in to the water a lot, but I like the intricacies of it all. I don't enjoy quite as much a Luna Blaster quite so close to me, but I really thought for a second that I had splatted him. I knew ...

Inking the Splat Zones (7-1, Kelp Splatterscope)

Thursday, January 12th, 2017

It's Splat Zones again, but only for half-an-hour, so why not stick with the Kelp Splatterscope? Why not indeed. The first two battles are quick and decisive, if not outstanding. It seems like A- can be a bit fickle, and it may not entirely be up to my own contributions ...

Can't avoid the water in World Splatfest (1024p, 5-1, Splatterscope)

Sunday, December 18th, 2016

Mahi-Mahi Resort has been my problem map in this Splatfest. I can't stop falling in the water, even when the other inklings aren't splatting me everywhere. It's a shame, as I quite enjoy the map otherwise. Maybe it has something to do with playing it only in Ranked, where there ...