Taking back the Splat Zones [14(3)-6, Tri-slosher]

Monday, January 15th, 2018

Activating the ink rail as a distraction clearly doesn't fool that Octobrush, and I bet that's not the last I'll see of him. I try to be more pragmatic on my return, hoping to neutralise the Splat Zones and dropping down only when there's clear opportunity. But, as happens curiously ...

Hitting the flank in Rainmaker [3(2)-0, Splattershot Jr]

Wednesday, December 27th, 2017

Going straight to the Rainmaker is a mug's game, which is why I occasionally don't do it. I hit the flank instead, building up charge for Ink Armour, and making use of the ink rail that leads to the perch everyone normally stands on at the start of a battle. ...

Keeping my nose clean in Turf War [1818p, 7(2)-1, N-ZAP '85]

Tuesday, December 12th, 2017

Ranked is still a bit of a mess, so I'm playing a bit of Turf War to guarantee some coins to be multiplied, thanks to one of Crusty Sean's snacks. The N-ZAP '85 worked for me before, so I'm giving it another outing. I'm even being sensible and inking our ...

Getting the splats in Rainmaker [16-7, Carbon Roller]

Friday, December 8th, 2017

I think I'm almost faster with the Carbon Roller now that there is the vertical flick instead of the Seeker. That doesn't help me much when my decisions are still a bit poor. Also, the vertical flick is not as good against the Rainmaker as the standard horizontal flick. By ...

Dunking the Rainmaker [13(1)-5, Carbon Roller]

Thursday, December 7th, 2017

Okay, I like this vertical flick, and I think I'm getting the hang of it. It's great for inking a path, which the Carbon Roller really needs now that it's lost the Seekers. I do like the Autobombs, though. I just wish I could get to grips with the normal ...

First Rainmaker battle sees a dunking [9(1)-3, Splat Charger]

Thursday, December 7th, 2017

Moray Towers Rainmaker should be fairly familiar. Of course, appearances can be deceptive, Osborne Cox. Not only has the layout of the Towers been changed, but there are lots of subtle and not-so-subtle differences with not just Rainmaker, but the weapons kit. It's almost a hindrance to have two years ...

Tri-sloshing in Tower Control (9-4, Tri-slosher)

Monday, November 20th, 2017

I'm both wary of the E-litre 3K and aiming for it. Going for the charger is a bit different on Moray Towers, with its large, open centre, so I can't just zoom across there, which is why my route is a little circuitous to start. It's quite effective for early ...

Not forward enough in Tower Control (13-2, Kelp Splat Charger)

Monday, November 20th, 2017

Check out that Sprinkler throw! I mention it not just because of how beautiful it is, but because it really isn't worth seeing many of the others during that battle where I actually try to aim. I don't retreat to a safe perch, but push forwards, spurred on by previous ...

Defensive mode in Tower Control (11-2, Kelp Splat Charger)

Sunday, November 19th, 2017

I'm back in B+, and I may as well use my time here to practice my probably rusty charger skills. In fact, they are clearly rusty, and this isn't even my first battle with the Splat Charger. This is why I need to practice. At least I can ink turf, ...

Stumbling to the podium in Rainmaker (3-1, Fresh Squiffer)

Tuesday, November 14th, 2017

Follow that Seeker! Our speed doesn't help us burst the Rainmaker's shield, but it doesn't seem to matter that the green team do it. Nor does it seem to matter much that I can't hit anything early on. I give up on splatting inklings, and go for the open Rainmaker ...