Clash Blasting in Tower Control [9(1)-1, Clash Blaster]

Thursday, February 15th, 2018

I hit 30th level! That gives me access to the Clash Blaster, which I have been waiting to get my grubby little mitts on. Tower Control seems like a good place to test it out, so here we go, with my second battle with the weapon. That Splat Bomb throw ...

Blasting ahead in Tower Control [11(3)-6, Blaster]

Sunday, January 28th, 2018

I battled with the Blaster a fair bit before, and I think it's worth seeing how I fare with it now. Not too great, to be honest, because I have to aim well at close range, but this is why we practice. The Toxic Mist comes in handy and doesn't ...

Rolled over but not defeated in Rainmaker [10-6, Sploosh-o-matic]

Tuesday, January 23rd, 2018

That's a solid start to the battle, sneaking around the Rainmaker for a surprise splat, and working up the Towers to be near the podium. My squidmates aren't far behind either, although when I try to rejoin them, despite managing to avoid a Splashdown, that Roller is deadly with her ...

Teamwork in Rainmaker [5(2)-1, Sploosh-o-matic]

Tuesday, January 23rd, 2018

My opening gambit fails again. I swear, I'll either make that work or be splatted trying. Still, my Curling Bomb gets a direct hit, and my ink spreads enough to get an assist too. Maybe it wasn't so bad after all. I get to super-jump back too, although to a ...

Taking back the Splat Zones [14(3)-6, Tri-slosher]

Monday, January 15th, 2018

Activating the ink rail as a distraction clearly doesn't fool that Octobrush, and I bet that's not the last I'll see of him. I try to be more pragmatic on my return, hoping to neutralise the Splat Zones and dropping down only when there's clear opportunity. But, as happens curiously ...

Hitting the flank in Rainmaker [3(2)-0, Splattershot Jr]

Wednesday, December 27th, 2017

Going straight to the Rainmaker is a mug's game, which is why I occasionally don't do it. I hit the flank instead, building up charge for Ink Armour, and making use of the ink rail that leads to the perch everyone normally stands on at the start of a battle. ...

Keeping my nose clean in Turf War [1818p, 7(2)-1, N-ZAP '85]

Tuesday, December 12th, 2017

Ranked is still a bit of a mess, so I'm playing a bit of Turf War to guarantee some coins to be multiplied, thanks to one of Crusty Sean's snacks. The N-ZAP '85 worked for me before, so I'm giving it another outing. I'm even being sensible and inking our ...

Getting the splats in Rainmaker [16-7, Carbon Roller]

Friday, December 8th, 2017

I think I'm almost faster with the Carbon Roller now that there is the vertical flick instead of the Seeker. That doesn't help me much when my decisions are still a bit poor. Also, the vertical flick is not as good against the Rainmaker as the standard horizontal flick. By ...

Dunking the Rainmaker [13(1)-5, Carbon Roller]

Thursday, December 7th, 2017

Okay, I like this vertical flick, and I think I'm getting the hang of it. It's great for inking a path, which the Carbon Roller really needs now that it's lost the Seekers. I do like the Autobombs, though. I just wish I could get to grips with the normal ...

First Rainmaker battle sees a dunking [9(1)-3, Splat Charger]

Thursday, December 7th, 2017

Moray Towers Rainmaker should be fairly familiar. Of course, appearances can be deceptive, Osborne Cox. Not only has the layout of the Towers been changed, but there are lots of subtle and not-so-subtle differences with not just Rainmaker, but the weapons kit. It's almost a hindrance to have two years ...