The strange case of the extra-large Kraken in Rainmaker (12-6, Carbon Roller Deco)

Monday, October 9th, 2017

Not my best Seeker to start with, but it'll do. My channel around the Rainmaker is blocked by a Roller, so I pause to flick at the shield before not fooling the Roller at all to try sneaking around the side. At least I don't get splatted. The other side ...

Having a splatty Rainmaker battle (18-7, Carbon Roller Deco)

Sunday, September 24th, 2017

Trying to get behind the blue inklings is probably doomed from the moment the Luna Blaster saw my Seeker trail. Doesn't stop me trying, but I'm not always the smartest. Coming back with a bit more caution just makes me look confused. I miss one inkling passing me, and I ...

Seeking the dunk in Rainmaker (12-5, Carbon Roller Deco)

Friday, September 22nd, 2017

Yes! I'm not the only one who has to take time to aim a Seeker. I don't know whose makes it past the block, but one is all that was needed. I head right around the back, just about catching one inkling by surprise, and roll up on the other ...

Forging through the ink in Rainmaker (6-3, Carbon Roller Deco)

Friday, September 22nd, 2017

It's tough aiming straight, even with Seekers. At least I don't get in the way of our charger, and my Seeker almost reaches its limit before exploding, all of which lets us move up quickly. I hit the side, as I tend to do, and get a nice early splat, ...

Wail be me in Splat Zones (5-3, Kelp Splat Charger)

Sunday, September 17th, 2017

The raised corridor seems to be the best route to take for a charger at the start of Port Mackerel Splat Zones. If nothing else, it inks a vital path for later use, should our Splat Zone come under pressure, and it is a nice place to start the battle ...

Cheeky rolling above the Splat Zones (7-4, Carbon Roller Deco)

Monday, August 7th, 2017

I find my Seekers work better when they are aimed straight down the corridors. They also get the occasional splat that I simply don't expect. I'd turn to find out which Seeker it was, but a Luna Blaster is getting close, and that's kinda dangerous. A missed flick or two ...

Last-ditch assault on the Splat Zones (10-8, Carbon Roller Deco)

Sunday, August 6th, 2017

I've thrown better Seekers in Port Mackerel, but at least my squidmate covers my error, and we both cover our Splat Zone. A bit of patrolling looks to go well, but the teal team make a coordinated push and throw enough ink everywhere to cause problems and capture both Splat ...

Doing your best when down a squid in Splat Zones (7-4, Tri-slosher)

Sunday, July 30th, 2017

It's a good and hectic start to the Splat Zones battle. We capture our Splat Zone, it comes under pressure, and the containers mean we don't know if the pressure is coming towards us or from the side. But neither do they. I like pushing up to splat the Squiffer, ...

I'm not entirely sure what's happening in Splat Zones (13-4, Tri-slosher)

Sunday, July 30th, 2017

I start on the right, so I head down the right. But I get splatted immediately so often for heading to the other Splat Zone that I sometimes try to be a bit more careful, so I turn towards our Splat Zone when I hit the main area. It's good ...

Painting it purple in Splat Zones (5-1, Carbon Roller Deco)

Saturday, July 29th, 2017

Starting on the right of the base sends me to the right corridor. And back to the left to help with the Splat Zone, as it turns out. I stick by the Splat Zone area for now, sending Seekers up the corridors to ink paths here and there for easier ...