Taking back the Splat Zones [14(3)-6, Tri-slosher]

Monday, January 15th, 2018

Activating the ink rail as a distraction clearly doesn't fool that Octobrush, and I bet that's not the last I'll see of him. I try to be more pragmatic on my return, hoping to neutralise the Splat Zones and dropping down only when there's clear opportunity. But, as happens curiously ...

The Rainmaker goes both ways [15(5)-9, Tri-slosher]

Sunday, January 14th, 2018

E-litre chargers remain annoying, unfortunately, but I get to have a bit of fun with the Rainmaker kind of as a result. I get a fair distance, but the blue team recover it and look to want to get splats more than advance their lead. Whatever, weirdoes. What's worse is ...

Going against the flow in Rainmaker [13(2)-9, Tri-slosher]

Sunday, January 14th, 2018

I'm not worried about the low battery as much as that inkling inking his way to our podium, in preparation of a purple Rainmaker drive. I suspect he will be an irritating presence for most of the battle, and I would do well to ignore him, if not his ink. ...

In the line of woomy in Tower Control [21(2)-5, Tri-slosher]

Friday, January 12th, 2018

I think better of trying to sneak past the Tower to hit the green team's flank. It rarely worked in the previous Port Mackerel. The green Roller finds out that it is a bit harder now too. I tidy up a bit, not fully realising that my squidmates are pushing ...

Splats here and there in Splat Zones [23(8)-5, Tri-slosher]

Thursday, January 11th, 2018

I try to create and maintain a good foundational inking to start the battle, which would serve us well in any initial tussles, with a bit of close-range support for our Splatterscope. No splats for a while, but with my Ink Armour active and the Splat Zones nice and purple ...

Inking the Academy in Invisibility Splatfest [1833p, 11(3)-1, Tri-slosher]

Sunday, January 7th, 2018

Sticking with the bucket for now, and we're back in the Academy. Early inking in a safe zone is a straightforward start, and I use my Burst Bombs as minor threats when moving in to the more contested area. My sloshing the wall of the central structure is meant to ...

Becoming less clear in Invisibility Splatfest [887p, 10(3)-2, Tri-slosher]

Sunday, January 7th, 2018

I like the green bucket, and even though I'm not convinced it's the best choice for Turf Wars I'm sure I can at least be effective with it. Even so, our mixed-weapon group of invisibility inklings may be at a disadvantage to the all-shooter Flight team. Still, I make the ...

Splats around The Reef in Tower Control [22(1)-7, Tri-slosher]

Saturday, January 6th, 2018

My initial flank works quite well, but I really did have enough time to activate Ink Armour. So it goes. Surveying the situation on my return sees everything really quite orange. It's dangerous to rush in, so I measure circumstances briefly before moving. I get some nice splats, and help ...

Sloshing around the edges in Tower Control [20(5)-7, Tri-slosher]

Saturday, January 6th, 2018

Not a great Burst Bomb, straight in to the wall. Not great sloshing either, taking on the Slosher with my green bucket. I'm a little surprised we both got splatted. I hold back a bit as a result, which helps repel the first purple push, and only goes wrong when ...

Exploring the flanks of Starfish Mainstage in Splat Zones [16(4)-6, Tri-slosher]

Friday, January 5th, 2018

Straight for the flank, and I spy my first target about to squid up a wall. Not bad! What is bad is walking right in to the laser sight of the Splat Charger, even if it's not what splats me. I can be smarter than this. I try to be ...