Archive for the ‘Gaming’ Category

I'm no camper in Pokemon Splatfest

Wednesday, August 10th, 2016

My Pokemon Blue Team was working out well, but one loss seems them scatter to the wind. I play another game but decide it's time to change weapons, so back out myself to do that. I opt for the Dual Squelcher, to enjoy its range without needing to be quite so ...

Crushing the reds in Pokemon Splatfest

Tuesday, August 9th, 2016

Our little team is doing well, beating all the Team Red inklings pitted against us. I'm sticking with the Splash-o-Matic so that I can stick with this team. What I'm noticing more about Blackbelly Skatepark in this Splatfest than I think I have before is how much the railings get in ...

Convincing victory for blue in Pokemon Splatfest

Monday, August 8th, 2016

Splatfest Pokemon! I'm starting with the Splash-o-Matic, just to get myself back in the frame-of-mind for Turf War. I get a cheeky first splat deep in opposition territory, then get splatted for being a bit cocky. The route works well the first time, so why not keep doing it? I keep ...

Chargers everywhere in Tower Control

Sunday, August 7th, 2016

Three chargers on our team, two on theirs. That's to be expected for Camp Triggerfish, I suppose, but it doesn't make me confident all the same, so I go in to aggressive mode, looking to ride the tower and push in to opponent territory. It's not something I feel comfortable ...

Out-scoped in Tower Control

Saturday, August 6th, 2016

An E-litre 3K on the other team! This can only mean one thing: I shall be made to look mediocre. Well, maybe not straight away, as first ink is mine, but I doubt this brief moment of comparative competence will last. Instead of trying to out-scope the E-litre, which I will ...

Amazing support in Tower Control

Friday, August 5th, 2016

I'm not convinced a charger is the best weapon for riding the tower. But it's actually not a bad choice on Camp Triggerfish. The tower is nearly always over water, with gaps from either side, and vulnerable mostly from long-range attack. Defending yourself along the route almost requires a charger. Not ...

Last-minute losers in Tower Control

Thursday, August 4th, 2016

The Splatterscope can get to the tower, and ink up it, in only a few shots on Walleye Warehouse. That's quite handy, but myabe not if I'm also the one intending to ride the tower. I splat one squid, but don't have enough charge for the other. I have an embarrassing ...

Hit and miss in Tower Control

Wednesday, August 3rd, 2016

A new evening, more Tower Control. Let's give the Custom Blaster another shot. There's the usual confusion at the start, as both teams jostle around the tower, and I get splatted as I can't jump high enough to reach some ink. I get my aim in briefly, and we push the ...

Splattershot and Bubbler in Tower Control

Tuesday, August 2nd, 2016

I'm about to quit for the night, but notice I am one battle away from being 'On Fire'. I can't leave it there, obviously, so I head back in. But as I have to win the battle to get fiery, I swap to something more reliable than the Custom Blaster ...

Zero-hour knockout in Tower Control

Monday, August 1st, 2016

No one jumps on the tower for the first 40 seconds of this battle! Admittedly, I am running around the side getting a couple of pre-emptive splats myself, but in my defence it is also me who first gets on the tower, and then rides it for half the map. ...