Archive for the ‘Gaming’ Category

Pushed back in Piranha Pit Tower Control

Monday, February 22nd, 2016

This is what happens when you don't have The Boss on your side. And when you're a bit crap. Running headlong in to shooters isn't a great tactic normally, less so when you've got a Tri-slosher equipped. And Blasters are just annoying anyway, with their indirect fire. I nearly splat The Boss, ...

Tough tussle in Tower Control

Sunday, February 21st, 2016

I don't take the side route to the tower this time, but a more direct route. It takes me through a grate, and I'm not sure this is the quickest, but not getting to the tower immediately may have been a blessing. The Splash Wall and barrage of ink coming ...

One-sided Tower Control

Saturday, February 20th, 2016

The Boss is aptly named for an inkling. Nine splats to no losses, which means he keeps his distance well. But he also maintains a good anchor point for the rest of us to super-jump to. You can't ask for anything else from a charger, and is an excellent example ...

Getting confused on Tower Control

Friday, February 19th, 2016

There is an awful lot of mutual splatting in this Tower Control battle on Piranha Pit. Or, at least, I get splatted when I also splat an inkling, even if it's not the inkling that splats me. It makes for a frantic battle of splatting and respawning. It also means ...

Lucky shots in Splat Zones

Thursday, February 18th, 2016

I can't believe that the other team is consistently much better than my own, so I have to conclude that I really don't have my mojo about me this evening in Splat Zones. I swap weapons for something more familiar, in a bid to get my mojo back, but even ...

Disconnected from the Splat Zones

Wednesday, February 17th, 2016

Not a particularly outstanding battle in Splat Zones, maybe because I'm trying yet another new weapon for me, the .52 Gal. Its Splash Wall has always got me in trouble when on the receiving end, and the Killer Wail seems like it would be good in Splat Zones. Needless to ...

Prancing around Piranha Pit on Tower Control

Tuesday, February 16th, 2016

I'm really enjoying Tower Control on Piranha Pit. It's a fun map, and although probably over half of the map isn't being used for this Ranked mode, I don't think that really matters. Ride the Tower, get to the base. Keeping the tower centralised helps concentrate the battle and prevent ...

Saving the Tower on Camp Triggerfish

Monday, February 15th, 2016

Camp Triggerfish isn't the best map for a Tri-slosher, with its long corridors and open spaces, but I still like the bucket for Tower Control. Being able to slosh all over the tower is great, and the grates and netting grant good vantage points. But, as is obvious from the ...

More Tower Control on Piranha Pit

Sunday, February 14th, 2016

A good push at the start from us, with the whole team working together, albeit on different fronts, to advance the tower. This is soon turned around by the other team getting organised and pushing back. It looks like we have a whole bunch of inkling s who enjoy the ...

Buckets of fun on Tower Control

Saturday, February 13th, 2016

Camp Triggerfish's long, open spaces suit shooters and chargers well, but I still really enjoy throwing buckets of ink around with the Tri-Slosher. I find it suits me well in Tower Control in particular, as there are plenty of vantage spots to rain ink down from above. Running in to ...