Archive for the ‘Gaming’ Category

Taking the lead on Tower Control

Saturday, January 23rd, 2016

I'm really getting the hang of inking and squidding with the Tri-slosher. I get to the tower in no time on Blackbelly Skatepark, and then use the Tri-slosher's damaging falling ink to my advantage against a charger, and avoid a pesky Luna Blaster using the tower's pillar. If only I ...

Blasters and Chargers on Tower Control

Friday, January 22nd, 2016

Tower Control on Camp Triggerfish, and I have to deal with blasters and chargers. Both are weapons that I'm not good with, and both are weapons that are excellent in the right suction cups. Blasters are indirect-fire weapons, which are only effective at their optimal range, making them tricky to ...

So close on Camp Triggerfish Tower Control

Thursday, January 21st, 2016

Huh, the opposition have three Luna Blasters in their team. This can't bode well. They may be one of the shortest-ranged weapons in the game, but they are devastating when in their range. Rather than needing a direct hit, blasters send out a bubble of ink that explodes, hitting anything ...

Tri-slosher Tower Control on Blackberry Skatepark

Wednesday, January 20th, 2016

This is an odd route to the tower that I take. I think it's prompted by my starting position on the base. That happens. I prefer to have multiple options open at the start of any battle, on any map, and the one I choose can be dictated by the ...

Making a right mess of Tower Control

Tuesday, January 19th, 2016

The battle starts well. I ink and squid nice and quickly with my Tri-slosher, and take control of the Tower, splatting a pesky charger as it starts moving. Then it all starts to go a bit awry, mostly with my squidding in to a Suction Bomb. And then super-jumping to ...

Turning it around in Turf War

Monday, January 18th, 2016

Sticking with the Splattershot Jr for now, and so a different tactic than with the Splash-o-Matic. I don't try to cross in to opponent territory as soon as I can to cause some disruption, but ink up as much turf as necessary to charge up my Bubbler special to start ...

Giving the Splattershot Jr a go on Turf War

Sunday, January 17th, 2016

Another new weapon to try. Well, maybe not a new weapon, but one I've not used in a long time. The Splattershot Jr is one of the first weapons available, and is a good reason why many squids overlook it once they can get their tentacles on many more weapons. ...

Getting to grips with the Octoshot Replica in Turf War

Saturday, January 16th, 2016

One battle is hardly enough to assess a weapon. That hasn't stopped me in the past, as I have occasionally tried something new, not liked it as much as the Splash-o-Matic, and gone straight back to that. I know I ought to spend more time with a weapon to get ...

First shot with the Octoshot Replica in Turf War

Friday, January 15th, 2016

I'm trying new weapons every now and again, to keep myself as fresh as possible. The Octoshot Replica is another weapon that seems effective when used against me, so I equip it to give it a go in Turf Wars. How about that, not trying a new weapon in Ranked. ...

Rainmaker mayhem on Bluefin Depot

Thursday, January 14th, 2016

Bypassing the Rainmaker to splat some squids becomes a more obviously good strategy at the start of this battle on Bluefin Depot. It looks clear, so I try to burst the shield, but the opponents catch up with my fast movement and splat me from behind. So it goes. I ...