Missing a squid in Splat Zones [11(5)-3, Splattershot Jr]

Saturday, January 13th, 2018

That's a pretty good Splat Bomb to start with, splatting one inkling and getting another inky. Losing the Splat Zones initially isn't a problem either, not if they are captured from a shaky foundation, and we overpower the yellow team to take control. Unfortunately, we've already lost our Jer Squelcher, ...

Settling in to a groove in Splat Zones [13(4)-2, Splattershot Jr]

Saturday, January 13th, 2018

Caution doesn't really pay off at the start of this battle. The green team lunge for the Splat Zones, capture them, and hold us off successfully. It's hard to know what to do differently sometimes. I look for another angle and hit the flank, and although that catches the Squiffer's ...

Too orangey for crows in Splat Zones [14(5)-5, Splattershot Jr]

Friday, January 12th, 2018

Some early caution pays off for me in Splat Zones, although my Splat Bomb throws are quite pitiful. My squidmates must be doing something right at least, as we capture the Splat Zones and hold on to them for a huge amount of time. We nearly win by knockout, as ...

Splats here and there in Splat Zones [23(8)-5, Tri-slosher]

Thursday, January 11th, 2018

I try to create and maintain a good foundational inking to start the battle, which would serve us well in any initial tussles, with a bit of close-range support for our Splatterscope. No splats for a while, but with my Ink Armour active and the Splat Zones nice and purple ...

Not really in control in Splat Zones [14(3)-5, Carbon Roller]

Thursday, January 11th, 2018

That's an excellent first ambush, even with the disappointing need for a second flick. The Robot Chicken throw is less excellent, but I'm happy with the Ink Storm. Coming around the back of the Tenta Missile inkling highlights the weakness of the Carbon Roller, though. The first flick is aimed ...

he charger likes that perch in Splat Zones [10(6)-4, Carbon Roller]

Wednesday, January 10th, 2018

There's some nice to-and-fro for the Splat Zones, and I manage to keep myself inking for a decent amount of time. The E-litre 4K sets himself up on the obvious perch, overlooking the Splat Zones and without an easy route to him, and although an occasional Robot Chicken moves him ...

Exploring the flanks of Starfish Mainstage in Splat Zones [16(4)-6, Tri-slosher]

Friday, January 5th, 2018

Straight for the flank, and I spy my first target about to squid up a wall. Not bad! What is bad is walking right in to the laser sight of the Splat Charger, even if it's not what splats me. I can be smarter than this. I try to be ...

Holding the turf in Splat Zones [9(3)-1, Tri-slosher]

Friday, January 5th, 2018

That first Burst Bomb is just getting my eye in, ignore it. It clearly works too, as I slosh effectively in and around the Splat Zones for a bit, getting a couple of splats and an assist before testing the Tri-slosher's range against the Splat Dualies. I would say it's ...

Fighting back the purple menace in Splat Zones [11(1)-4, Tri-slosher]

Thursday, January 4th, 2018

An aggressive move towards the Splat Zones is not quite what it seems. I just want to see what's happening from a good position, which is what I get. Sitting back once there lets me move opportunistically, whilst I also get a bit lucky when moving forwards to avoid ink ...

The quick and the splatted in Splat Zones [16(6)-1, Splattershot Jr]

Wednesday, January 3rd, 2018

I get a bit lucky against the Aerospray looking for me, but luckier still when the Jet Squelcher drops next to me. I don't think he saw me. The Roller is a gift, though, and I finish off the set by venturing in to the Splat Zones, before cycling back ...